Advanced Physics for You

Author: Keith Johnson,Simmone Hewett,Sue Holt,John Miller

Publisher: Nelson Thornes

ISBN: 9780748752966

Category: Juvenile Nonfiction

Page: 432

View: 5015

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Advanced Physics for You has been carefully designed to be inviting, interesting and motivating to the student, with features that make it highly supportive of individual learning. It fully covers the new AS-Level and core topics of all A2 specifications.

Advanced Physics for You Middle East Edition

Author: N.A

Publisher: N.A

ISBN: 9781408518649

Category: Juvenile Nonfiction

Page: 432

View: 1737

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Advanced Physics for You is an exciting resources that helps you study Physics at higher levels of secondary education. Using the same writing style as Keith Johnson's highly-successful GCSE Physics for you, it has been carefully designed to help you enjoy your Physics and make good progress.

Physics for Advanced Level

Author: Jim Breithaupt

Publisher: Nelson Thornes

ISBN: 9780748743155

Category: Physics

Page: 727

View: 8663

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This course study guide is to be used with New Understanding Physics for Advanced Level or other physics core textbooks. It aims to help further develop physics skills such as laboratory techniques, mathematical methods and data handling. The course study guide also provides outline solutions to a selection of questions and gives advice on answering all types of examination questions and support for Key Skills.

Maths for Advanced Physics

Author: John Rounce

Publisher: Nelson Thornes

ISBN: 9780748765089

Category: Mathematics

Page: 231

View: 727

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Written by teachers and fully covering the 2002 A Level maths specifications for biology, this text is useful for both classroom work and homework exercises. Relevant for AS and A2 Levels of study and designed to be accessible and friendly in format, its aim is to provide clear and concise explanations of mathematical concepts and how these are then applied in biology. Worked examples are included throughout encouraging students to grasp the subject matter with ease. Examination style questions and answer sections provide an opportunity for continuous progression and to consolidate learning.

Advanced Physics Through Diagrams

Author: Stephen Pople

Publisher: N.A

ISBN: 9780199141999

Category: A-level examinations

Page: 160

View: 7670

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DT These highly successful revision guides have been brought right up-to-date for the new A Level specifications introduced in September 2000. DT Oxford Revision Guides are highly effective for both individual revision and classroom summary work. The unique visual format makes the key concepts and processes, and the links between them, easier to memorize. DT Students will save valuable revision time by using these notes instead of condensing their own. DT In fact, many students are choosing to buy their own copies so that they can colour code or highlight them as they might do with their own revision notes.

New Understanding Physics for Advanced Level

Author: Jim Breithaupt

Publisher: Nelson Thornes

ISBN: 9780748743148

Category: Juvenile Nonfiction

Page: 727

View: 8205

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New Understanding Physics for Advanced Level is an attractive and helpful resource for all students studying Advanced Level Physics.

Maths for Advanced Physics

Author: Andrew Lambert

Publisher: Nelson Thornes

ISBN: 9780174482130

Category: Mathematical physics

Page: 45

View: 6798

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Written for students following A-level or Higher Physics courses, especially those who are not studying maths at an advanced level. This practical handbook is not concerned with mathematical proofs or the origins or formulae, but contains essential information about what maths to use when tackling problems in physics, how to use it, useful hints and possible pitfalls to watch out for.

Das kleine Buch der Stringtheorie

Author: Steven S. Gubser

Publisher: Spektrum Akademischer Verlag

ISBN: 9783827428486

Category: Science

Page: 174

View: 618

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Das kleine Buch der Stringtheorie bietet eine knappe und unterhaltsame Einführung in eines der meistdiskutierten Gebiete der modernen Physik. Die Stringtheorie gilt als eine „Theorie für Alles“, mit der sich sämtliche Grundkräfte der Natur beschreiben lassen. Bisher allerdings konnte sie experimentell nicht bestätigt werden, und unter Physikern wird sie sehr kontrovers diskutiert. Dieses Buch gibt Ihnen die Gelegenheit, sich ein eigenes Bild zu machen!

Physics For Dummies, 2 eBook Bundle

Physics I For Dummies & Physics II For Dummies

Author: Steven Holzner

Publisher: John Wiley & Sons

ISBN: 1118595769

Category: Science

Page: 768

View: 9242

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Two complete ebooks for one low price! Created and compiled by the publisher, this physics bundle brings together two of the bestselling For Dummies physics titles in one, e-only bundle. With this special bundle, you’ll get the complete text of the following titles: Physics I For Dummies, 2nd Edition For high school and undergraduate students alike, physics classes are recommended or required courses for a wide variety of majors, and continue to be a challenging and often confusing course. Physics I For Dummies, tracks specifically to an introductory course and, keeping with the traditionally easy-to-follow Dummies style, teaches you the basic principles and formulas in a clear and concise manner as well as the newest discoveries in the field, proving that you don't have to be Einstein to understand physics! Physics II For Dummies Does just thinking about the laws of motion make your head spin? Does studying electricity short your circuits? Whether you're currently enrolled in an undergraduate-level Physics II course or just want a refresher on the fundamentals of advanced physics, Physics II For Dummies walks you through the essentials and gives you easy-to-understand and digestible guidance on this often intimidating course. As you learn about mechanical waves and sound, forces and fields, electric potential and electric energy, and much more, you'll appreciate the For Dummies law: The easier we make it, the faster you'll understand it! About the Author Steven Holzner, PhD, taught physics at Cornell University for more than a decade and is a former contributing editor at PC Magazine. He is the author of Physics I For Dummies, 2nd Edition, Physics II For Dummies, Physics Essentials For Dummies, and Quantum Physics For Dummies.

Advanced Biology for You

Author: Gareth Williams

Publisher: Nelson Thornes

ISBN: 9780748752980

Category: Juvenile Nonfiction

Page: 464

View: 9554

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Advanced Biology for You has been carefully designed to be interesting and motivating to the AS/A2 student, with features that make it highly supportive of individual learning. Written by an experienced author team, with the same straightforward approach as the successful New for You GCSE series.

Physics for You

Author: Keith Johnson

Publisher: Nelson Thornes

ISBN: 9780748762361

Category: Science

Page: 400

View: 8102

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The most popular series for GCSE has been updated to offer comprehensive coverage of the revised GCSE specifications. Physics for You, has been updated in-line with the revised National Curriculum requirements.

Physics for Scientists and Engineers: Foundations and Connections, Advance Edition

Author: Debora M. Katz

Publisher: Cengage Learning

ISBN: 1305545109

Category: Mathematics

Page: 752

View: 9509

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Cengage Learning is pleased to announce the publication of Debora Katz's ground-breaking calculus-based physics program, PHYSICS FOR SCIENTISTS AND ENGINEERS: FOUNDATIONS AND CONNECTIONS. The author's one-of-a-kind case study approach enables students to connect mathematical formalism and physics concepts in a modern, interactive way. By leveraging physics education research (PER) best practices and her extensive classroom experience, Debora Katz addresses the areas students struggle with the most: linking physics to the real world, overcoming common preconceptions, and connecting the concept being taught and the mathematical steps to follow. How Dr. Katz deals with these challenges--with case studies, student dialogues, and detailed two-column examples--distinguishes this text from any other on the market and will assist you in taking your students beyond the quantitative. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Physics for Game Programmers

Author: Grant Palmer

Publisher: Apress

ISBN: 1430200219

Category: Computers

Page: 472

View: 2326

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*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.

(SAMPLE) Challenger Physics for JEE Main & Advanced with past 5 years Solved Papers ebook (12th edition)

Author: Er. Deepak Agarwal

Publisher: Disha Publications

ISBN: N.A

Category:

Page: N.A

View: 4848

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DO NOT BUY THESE BOOKS IF YOU ARE LOOKING FOR ROUTINE PROBLEMS. The new edition of the Disha's BESTSELLER "Challenger Physics for JEE Main & Advanced" is the best problem book available. The book is empowered with 2012-16 Solved Papers ebook which can be accessed online through access code provided in the form of Scratch Card in the book. The book has been specially designed to improve your Comprehension and Analytical Skills. The book contains chapter-wise collection of Most Challenging Questions that will challenge you and put you ahead of the competition. The questions, in each chapter, have been divided into following 6 varieties. • MCQ’s with one correct option • MCQ’s with more than one correct option • Comprehension/Passage based Questions • AssertionReason based questions • Integer Answer Questions. • Matching based Questions It is the only book with special focus on the NEW PATTERN OF JEE. The book has been aligned as per NCERT books which make it very easy to prepare for JEE for Class XI & XII students. The book is divided into 17 chapters and contains 3000+ Challenging Problems for JEE divided into 6 varieties based on the new pattern. The book provides detailed solution of each and every question. The book is highly popular among the student and teacher fraternity as a lot of similar problems have appeared in the various JEE Main/ AIEEE and JEE Advanced/ IIT-JEE exams. It is our confidence that if a student solves this book thoroughly he/ she would cover 100% concepts that may be asked in the future JEE Main/ Advanced exams.

50 Schlüsselideen Physik

Author: Joanne Baker

Publisher: Springer-Verlag

ISBN: 3827421691

Category: Science

Page: 208

View: 1163

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In diesem Band der "50 Schlüsselideen"-Reihe präsentiert Joanne Baker für ein breites Publikum die grundlegenden Konzepte der Physik. Sie führt ihre Leser in 50 Stationen durch die historischen Meilensteine in der Entwicklung der Disziplin, durch die bedeutsamen Theorien und die großen Fragen. Jedem Konzept sind zwei Doppelseiten gewidmet; zahlreiche informative Exkurse, einfache Grafiken und kurze Zeitleisten begleiten den Grundtext. Endlich wird Physik nachvollziehbar und verständlich. Lassen Sie sich zu einer spannenden Entdeckungsreise in den Mikro- und Makrokosmos einladen und gewinnen Sie Schritt für Schritt ein Gefühl für das Gedankengebäude der modernen Physik.

Macromedia Flash MX Advanced for Windows and Macintosh

Author: Russell Chun

Publisher: Peachpit Press

ISBN: 9780201758467

Category: Computers

Page: 611

View: 8362

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Ready to take your Flash knowledge to the next level? ThenMacromedia Flash MX Advanced for Windows and Macintosh: Visual QuickPro Guideis your ticket. Designed for professionals like yourself-users who have mastered the basics of Flash but need help with the advanced animation techniques and ActionScripting--this guide is a must-have for graphic designers, Web animators, game programmers, interface designers, and multimedia pros. In this volume, veteran Flash instructor Russell Chun eschews "cool effects" and case studies for an approach that emphasizes methodology and problem-solving. Using the task-based format that readers have come to expect from this popular series, Russell has divided the text into three primary sections: animation, navigation, and interactivity. The guide covers all of Flash's new features, including the revamped user interface, brand-new commands, and added drawing and text tools. Plus, you'll find plenty of screen shots and visual aids to reinforce the text. WithFlash MX Advanced for Windows and Macintosh: Visual QuickPro Guideby your side, you'll soon find yourself thinking--maybe even dreaming--in Flash.

Salters Horners Advanced Physics

AS level. Student book

Author: N.A

Publisher: Heinemann

ISBN: 9780435628901

Category: Physics

Page: 374

View: 8364

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The Salters Horners Advanced Physics series provides a course in advanced physics for students and teachers. It places physics into social, industrial, environmental and historical contexts, and covers the A Level specifications in place from September 2000. The materials have been successfully trialled in pilot schools, with the final versions refined following feedback from teachers, students and technicians. This AS Level student's book offers: maths support notes - providing a review of GCSE maths and an introduction to early A Level maths for students with less mathematical ability and higher level maths for the mathematically-minded; applications-led illustrations of the social, economic of industrial aspects of physics, for example, designing buildings to withstand earthquakes, to help students understand the relevance of physics in everyday life; and a full-colour and clear design.

Physics for Game Developers

Science, Math, and Code for Realistic Effects

Author: David M Bourg,Bryan Bywalec

Publisher: "O'Reilly Media, Inc."

ISBN: 1449361056

Category: Computers

Page: 578

View: 7656

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If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response Explore rigid body dynamics, using real-time 2D and 3D simulations to handle rotation and inertia Apply concepts to real-world problems: model the behavior of boats, airplanes, cars, and sports balls Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays Capture 3D sound effects with the OpenAL audio API