Designing Sound for Animation

Author: Robin Beauchamp

Publisher: Taylor & Francis

ISBN: 1136143653

Category: Art

Page: 216

View: 4446

DOWNLOAD NOW »
This nuts-and-bolts guide to sound design for animated films explains audio software, free downloads, how sound works, the power of sound when wielded by an animation filmmaker, and provides varieties of examples for how to use sound to enliven your films with professional sound. Sound-savvy animators save precious resources (time and money) by using sound for effects they don't necessarily have time to create. For example, the sound of a crow flying gives viewers a sense of the crow without the crow. Where there's a macabre element or scene in an animated film, this book explains why you should choose a low frequency sound for it-low frequencies are scary, because the ear can't decipher their origin or direction! On the DVD: three 5-minute animations; sample sound clips, jump cuts and video streams; plus motion graphics with which to practice sound-applications explained in this book.

Producing Great Sound for Digital Video

Author: Jay Rose

Publisher: Taylor & Francis

ISBN: 9781578202089

Category: Computers

Page: 428

View: 6011

DOWNLOAD NOW »
Written by Digital Video columnist and Clio-winning sound designer Jay Rose, this book explains hundreds of real-world techniques to use from pre-production through mix. You get how-tos, tips and time-savers, plus tutorials on key skills such as dialog and music editing. With an audio CD of sample tracks and diagnostic tools, this is a complete audio training resource as well as a quick problem-solving guide.

The Moving Image Workshop

Introducing animation, motion graphics and visual effects in 45 practical projects

Author: Heather D. Freeman

Publisher: Bloomsbury Publishing

ISBN: 1474253008

Category: Computers

Page: 280

View: 1013

DOWNLOAD NOW »
If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.

The Foley Grail

The Art of Performing Sound for Film, Games, and Animation

Author: Vanessa Theme Ament

Publisher: Taylor & Francis

ISBN: 0240811259

Category: Technology & Engineering

Page: 199

View: 2634

DOWNLOAD NOW »
Helps to create custom sound effects that are the mainstay of soundtracks for films, broadcast, animation and games. This title also demonstrates how Foley is designed, crafted and edited for any project - right down to the nuts and bolts of spotting, cueing, and performing sounds.

Die Kunst des Game Designs

Bessere Games konzipieren und entwickeln

Author: Jesse Schell

Publisher: MITP-Verlags GmbH & Co. KG

ISBN: 3958452841

Category: Computers

Page: 680

View: 5972

DOWNLOAD NOW »
Grundlagen der Entwicklung und Konzeption klassischer Spiele von einem der weltweit führenden Game Designer Mehr als 100 Regeln und zentrale Fragen zur Inspiration für den kreativen Prozess Zahlreiche wertvolle Denkanstöße für die Konzeption eines erfolgreichen Spiels Jeder kann die Grundlagen des Game Designs meistern – dazu bedarf es keines technischen Fachwissens. Dabei zeigt sich, dass die gleichen psychologischen Grundprinzipien, die für Brett-, Karten- und Sportspiele funktionieren, ebenso der Schlüssel für die Entwicklung qualitativ hochwertiger Videospiele sind. Mit diesem Buch lernen Sie, wie Sie im Prozess der Spielekonzeption und -entwicklung vorgehen, um bessere Games zu kreieren. Jesse Schell zeigt, wie Sie Ihr Game durch eine strukturierte methodische Vorgehensweise Schritt für Schritt deutlich verbessern. Mehr als 100 gezielte Fragestellungen eröffnen Ihnen dabei neue Perspektiven auf Ihr Game, so dass Sie die Features finden, die es erfolgreich machen. Hierzu gehören z.B. Fragen wie: Welche Herausforderungen stellt mein Spiel an die Spieler? Fördert es den Wettbewerb unter den Spielern? Werden sie dazu motiviert, gewinnen zu wollen? So werden über hundert entscheidende Charakteristika für ein gut konzipiertes Spiel untersucht. Mit diesem Buch wissen Sie, worauf es bei einem guten Game ankommt und was Sie alles bedenken sollten, damit Ihr Game die Erwartungen Ihrer Spieler erfüllt und gerne gespielt wird. Zugleich liefert es Ihnen jede Menge Inspiration – halten Sie beim Lesen Zettel und Stift bereit, um Ihre neuen Ideen sofort festhalten zu können

The Design of Everyday Things

Psychologie und Design der alltäglichen Dinge

Author: Norman Don

Publisher: Vahlen

ISBN: 3800648105

Category: Business & Economics

Page: 320

View: 5210

DOWNLOAD NOW »
Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“

Designing Sound

Author: Andy Farnell

Publisher: MIT Press

ISBN: 0262288834

Category: Computers

Page: 688

View: 7433

DOWNLOAD NOW »
Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data -- an approach sometimes known as "procedural audio." Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

Audio Postproduction for Digital Video

Author: Jay Rose

Publisher: Taylor & Francis

ISBN: 9781578201167

Category: Computers

Page: 429

View: 5015

DOWNLOAD NOW »
Written in the author's clear conversational style, with ample illustrations and visual analogies, this book features software agnostic tutorials and "cookbook recipes" for each phase of postaudio processing. The author begins with a section of FAQs from readers of the author's magazine column. After summarizing the significant points of audio theory, the author describes the preliminaries of setting up a post studio. From there he details every aspect of postproduction - from getting the tracks into the computer, to 'fixing and mixing,' to dealing with details of compression and streaming. The companion audio CD contains diagnostics, tutorial tracks, and demonstrations. Audio Postproduction for Digital Video helps you make your soundtracks as good as your pictures with this compendium of professional audio techniques that can be adapted to desktop post. Specializing in sound after the shoot, this book features many practical examples, cookbook recipes, and tutorials.

Sound design

die virtuelle Klangwelt des Films

Author: Barbara Flückiger

Publisher: N.A

ISBN: N.A

Category: Performing Arts

Page: 517

View: 8409

DOWNLOAD NOW »

Filmmusik

Beiträge zu ihrer Theorie und Vermittlung

Author: Victoria Piel,Knut Holtsträter,Oliver Huck

Publisher: N.A

ISBN: N.A

Category: Film soundtracks

Page: 189

View: 5406

DOWNLOAD NOW »

Die Kunst des Filmschnitts

Gespräche mit Walter Murch

Author: Michael Ondaatje,Gerhard Midding,Walter Murch

Publisher: N.A

ISBN: 9783423136907

Category: Motion pictures

Page: 332

View: 5065

DOWNLOAD NOW »
Der Cutter als Philosoph. Im Gespräch mit Michael Ondaatje gibt der außerordentliche Künstler Walter Murch Einblick in seine Arbeit - und nebenbei amüsante Anekdoten aus Hollywood zum Besten. Ein wunderbares Dialog- und Bilderbuch!

The Cartoon Music Book

Author: Daniel Goldmark,Yuval Taylor

Publisher: Chicago Review Press

ISBN: 1569764123

Category: Juvenile Nonfiction

Page: 336

View: 9616

DOWNLOAD NOW »
The popularity of cartoon music, from Carl Stalling's work for Warner Bros. to Disney sound tracks and "The Simpsons"' song parodies, has never been greater. This lively and fascinating look at cartoon music's past and present collects contributions from well-known music critics and cartoonists, and interviews with the principal cartoon composers. Here Mark Mothersbaugh talks about his music for "Rugrats," Alf Clausen about composing for "The Simpsons," Carl Stalling about his work for Walt Disney and Warner Bros., Irwin Chusid about Raymond Scott's work, Will Friedwald about "Casper the Friendly Ghost," Richard Stone about his music for "Animaniacs," Joseph Lanza about "Ren and Stimpy," and much, much more.

Pro Tools for Video, Film, and Multimedia

Author: Ashley Shepherd

Publisher: Cengage Learning

ISBN: 9781592000692

Category: Computers

Page: 290

View: 2779

DOWNLOAD NOW »
A guide to digital audio production explains how Pro Tools works and its application in a variety of multimedia projects, in a specialized manual that covers project workflow, synchronization, Pro Tools hardware, sound effects creation, editing to picture, and delivery of master recordings. Original. (Intermediate)

Mastering Audio

The Art and the Science

Author: Bob Katz,Robert A. Katz

Publisher: N.A

ISBN: 9780240805450

Category: Music

Page: 319

View: 2463

DOWNLOAD NOW »
Bob Katz explains audio concepts in a simple, holistic manner in this guide to producing a compact disc from scratch. With the advent of cheap computers many amateurs are interested in learning this skill but the book will also interest professionals for its many useful tips and hints.

Java Servlet Programming

Author: Jason Hunter,William Crawford

Publisher: Oreilly & Associates Incorporated

ISBN: 9781565923911

Category: Computers

Page: 510

View: 6220

DOWNLOAD NOW »
A guide for programmers familiar with Java showcases the versatility of the CGI script replacements, including session tracking, developing dynamic Web content, and applet-servlet communication

Stop Staring

Facial Modeling and Animation Done Right

Author: Jason Osipa

Publisher: John Wiley & Sons

ISBN: 9780470175040

Category: Computers

Page: 384

View: 7683

DOWNLOAD NOW »
Breathe life into your creations With detailed examples, high-quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa's best-selling book on facial animation. You'll learn the basics of design, modeling, rigging, and animation-while mastering exciting new techniques for stretch-and-squash deformation, advanced blend extraction, and the latest software tools. Walk through the author's detailed analysis of sample animations and discover how to add nuance and sophistication to your designs. Full of insights drawn from years of professional experience, this book provides the focused and practical information you need to create believable facial animations. Learn visimes and lip sync techniques Construct a mouth and mouth keys Explore the process of facial landmarking Master the cartoon techniques of squash and stretch Harness the latest advanced blend extraction tools Create interfaces for your faces Understand skeletal setup, weighting, and rigging Control faces with the book's powerful rig and learn how skin moves to make various shapes and expressions Master powerful stretch-and-squash (and squoosh!) techniques Featured on the CD Fine-tune your facial animations with the techniques demonstrated on the companion CD. Content includes tutorial files, lip sync samples, models, textures, and more. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

CSS kurz & gut

Author: Eric A. Meyer

Publisher: O'Reilly Germany

ISBN: 3868991751

Category: Computers

Page: 256

View: 9878

DOWNLOAD NOW »
Cascading Style Sheets sind für viele Designer und Webentwickler zu einem unersetzlichen Mittel für effizientes, standardkonformes und browserübergreifendes Webdesign geworden. Angesichts der Fülle an Selektoren und Eigenschaften ist es aber nicht immer leicht, den Überblick über den Standard zu behalten. Darüber hinaus sind mit CSS3 viele spannende Design-Möglichkeiten hinzugekommen, die einen genaueren Blick wert sind. CSS – kurz & gut beinhaltet eine vollständige Referenz aller CSS-Selektoren, Eigenschaften und Werte, die in den Standards CSS2, CSS 2.1 und CSS3 definiert sind. Darüber hinaus enthält der Band eine kurze Einführung in die Funktionsweise von Cascading Style Sheets und berücksichtigt auch neue Konzepte wie beispielsweise Media-Queries, die in CSS3 neu eingeführt wurden.

Linux in a Nutshell

A Desktop Quick Reference

Author: Jessica Perry Hekman

Publisher: Oreilly & Associates Incorporated

ISBN: 9781565921672

Category: Computers

Page: 424

View: 8335

DOWNLOAD NOW »
A complete reference contains all user, programming, administration, and networking commands with options, covering shell syntax for the bash, csh, and tcsh shells; sed and gawk commands; and software development and system administration commands. Original. (Advanced).

Java Security

Author: Scott Oaks

Publisher: Oreilly & Associates Incorporated

ISBN: N.A

Category: Computers

Page: 456

View: 7293

DOWNLOAD NOW »
An in-depth exploration of Java's security mechanisms includes message digests, certificates, digital signatures, and the tools necessary to protect systems against intrusion and corruption

Cracking DES

secrets of encryption research, wiretap politics & chip design

Author: Electronic Frontier Foundation

Publisher: O'Reilly Media

ISBN: 9781565925205

Category: Computers

Page: 266

View: 5606

DOWNLOAD NOW »
In clear, easy to read and understand language, this controversial book reveals the full technical details on how researchers and data recovery engineers can build a DES cracker. It includes design specifications and board schematics, as well as full source code for the custom chip.