Introduction to Java Programming and Data Structures

Author: Y. Daniel Liang

Publisher: Pearson

ISBN: 9780134670942

Category: Application software

Page: 1232

View: 8832

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Revised edition of: Introduction to Java programming / Y. Daniel Liang, Armstrong Atlantic State University. Tenth edition. Comprehensive version. 2015.

Intro to Java Programming, Brief Version

Author: Y. Daniel Liang

Publisher: Pearson Higher Ed

ISBN: 0133592650

Category: Computers

Page: 800

View: 6768

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NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133813487 /ISBN-13: 9780133813487. That package includes ISBN-10: 0133592200/ISBN-13: 9780133592207 and ISBN-10: 0133592685 /ISBN-13:9780133592689 . MyProgrammingLab should only be purchased when required by an instructor. This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. Coverage of Java and programming make this a useful reference for beginning programmers and IT professionals. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Liang approaches Java GUI programming using JavaFX, not only because JavaFX is much simpler for new Java programmers to learn and use but because it has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications on desktop computers, on hand-held devices, and on the Web. Additionally, for instructors, JavaFXprovides a better teaching tool for demonstrating object-oriented programming. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: Fundamentals-First Approach: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. A Superior Pedagogical Design that Fosters Student Interest: Key concepts are reinforced with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-tests. The Most Extensive Instructor and Student Support Package Available: The author maintains a website at www.pearsonhighered.com/liang that includes multiple interactive resources.

Introduction to Java Programming, Brief Version, Student Value Edition

Author: Y. Daniel Liang

Publisher: Pearson

ISBN: 9780134671710

Category: Computers

Page: 832

View: 8362

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NOTE Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. For courses in Java Programming. A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures, Brief Version teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. As beginner programmers, you learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises. Personalize learning with MyProgrammingLab (TM) . MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. 0134694503 / 9780134694504 Introduction to Java Programming and Data Structures, Brief Version plus MyProgrammingLab with Pearson eText -- Access Card Package, 11/e Package consists of: 0134611039 /9780134611037 Introduction to Java Programming and Data Structures, Brief Version, 11/e 013467281X / 9780134672816 MyProgrammingLab with Pearson eText -- Access Card -- for Introduction to Java Programming and Data Structures, Comprehensive Version, 11/e

Introduction to Programming with C++

Author: Y. Daniel Liang

Publisher: Prentice Hall

ISBN: 9780133252811

Category: Computers

Page: 689

View: 6606

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NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133377474 /ISBN-13: 9780133377477 . That package includes ISBN-10: 0133252817 /ISBN-13: 9780133252811 and ISBN-10: 013337968X /ISBN-13: 9780133379686 . MyProgrammingLab should only be purchased when required by an instructor . For undergraduate students in Computer Science and Computer Programming courses or beginning programmers A solid foundation in the basics of C++ programming will allow readers to create efficient, elegant code ready for any production environment Learning basic logic and fundamental programming techniques is essential for new programmers to succeed. A distinctive fundamentals-first approach and clear, concise writing style characterize Introduction to Programming with C++, 3/e. Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Abstract concepts are carefully and concretely explained using simple, short, and stimulating examples. Explanations are presented in brief segments, with many figures and tables. NEW! This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming.

Introduction to JAVA Programming

Fundamentals First

Author: Y. Daniel Liang

Publisher: Prentice Hall

ISBN: 0132237385

Category: Computers

Page: 678

View: 6626

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"Programming is, above all, problem solving. This book will help student thoroughly understand real-world programming problems - and solve those problems quickly and efficiently, using Java 5." "Ideal for novice programmers, this book begins by providing a rock-solid foundation in core programming and problem-solving techniques. Building on this foundation, students steadily deepen their skills, one step at a time. They master basic object-oriented programming and design; create effective event-driven GUIs; use exception handling to build more robust software; learn best practices for managing I/O; even use recursive methods to simplify difficult problems."--BOOK JACKET.

Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition Plus MyProgrammingLab with Pearson EText - Access Card Package

Author: Y. Daniel Liang

Publisher: Pearson

ISBN: 9780134756431

Category: Computers

Page: 1328

View: 7002

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ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson''s MyLab & Mastering products exist for each title, including customized versions for individual schools, and registrations are not transferable. In addition, you may need a CourseID, provided by your instructor, to register for and use Pearson''s MyLab & Mastering products. NOTE: Make sure to use the dashes shown on the Access Card Code when entering the code. Student can use the URL and phone number below to help answer their questions: http://247pearsoned.custhelp.com/app/home 800-677-6337 Packages Access codes for Pearson''s MyLab & Mastering products may not be included when purchasing or renting from companies other than Pearson; check with the seller before completing your purchase. Used or rental books If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code. Access codes Access codes that are purchased from sellers other than Pearson carry a higher risk of being either the wrong ISBN or a previously redeemed code. Check with the seller prior to purchase. For courses in Java Programming A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. As beginner programmers, you learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises. MyLab Programming MyLab Programming(tm) is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages 0134756436 / 9780134756431 Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition Plus MyProgrammingLab with Pearson eText - Access Card Package, 11/e Package consists of 0134671600 / 9780134671604 Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition, 11/e 013467281X / 9780134672816 MyProgrammingLab with Pearson eText -- Access Card -- for Introduction to Java Programming and Data Structures, Comprehensive Version,11/e

Cómo programar en Java

Author: Harvey M. Deitel,Paul J. Deitel

Publisher: Pearson Educación

ISBN: 9789702605188

Category: Computers

Page: 1447

View: 547

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The Deitels' best-selling introductory Java book has been fully revised and updated to Java 2 Standard Edition (J2SE) 1.4. Like every How to Program book, "Java How to Program, Fifth Edition" features the Deitels' signature "LIVE-CODE" ™ approach to teaching programming languages with thousands of lines of live code, explained with exceptional clarity by the renowned programming trainers at Deitel and Associates. The Deitels cover all facets of the Java language, including object-orientation, multithreading, exception handling, the Java event programming model, GUI with Swing and AWT, graphics, and much more. You'll also find a set of core design patterns that are integrated throughout the text along with all new coverage of JDBC, SQL, n-tier, Web-application development with servlets and JSP, plus an introduction to XML processing with the Java XML library. The book also provides an optional, start-to-finish case study introducing Java object-oriented analysis and design with UML. It contains hundreds of tips, recommended practices and cautions (all marked with icons) for writing code that is portable, reusable and optimized for performance. For all beginning programmers -- and developers experienced with traditional languages -- who want to master Java quickly.

Introduction to Java Programming and Data Structures, Comprehensive Version, Global Edition

Author: Y. Daniel Liang

Publisher: N.A

ISBN: 9781292221878

Category: Java (Computer program language)

Page: 1344

View: 4763

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This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. For courses in Java Programming. A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.

Thinking in Java

Author: Bruce Eckel

Publisher: Prentice Hall Professional

ISBN: 9780131002876

Category: Computers

Page: 1119

View: 1371

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An overview of the programming language's fundamentals covers syntax, initialization, implementation, classes, error handling, objects, applets, multiple threads, projects, and network programming.

CUDA by Example

An Introduction to General-Purpose GPU Programming, Portable Documents

Author: Jason Sanders,Edward Kandrot

Publisher: Addison-Wesley Professional

ISBN: 0132180138

Category: Computers

Page: 312

View: 1694

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CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required—just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include Parallel programming Thread cooperation Constant memory and events Texture memory Graphics interoperability Atomics Streams CUDA C on multiple GPUs Advanced atomics Additional CUDA resources All the CUDA software tools you’ll need are freely available for download from NVIDIA. http://developer.nvidia.com/object/cuda-by-example.html

Java How to Program, Late Objects

Author: Paul Deitel,Harvey Deitel

Publisher: Pearson

ISBN: 9780134791401

Category: Computers

Page: 1248

View: 3533

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For courses in Java programming Unparalleled breadth and depth of object-oriented programming concepts The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Late Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics. [ Java How to Program, Early Objects, 11th Edition also is available.]

Building Java Programs

Author: Stuart Reges,Marty Stepp

Publisher: Addison-Wesley

ISBN: 9780133379785

Category: Computers

Page: 1176

View: 2115

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ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, including customized versions for individual schools, and registrations are not transferable. In addition, you may need a CourseID, provided by your instructor, to register for and use Pearson's MyLab & Mastering products. Packages Access codes for Pearson's MyLab & Mastering products may not be included when purchasing or renting from companies other than Pearson; check with the seller before completing your purchase. Used or rental books If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code. Access codes Access codes that are purchased from sellers other than Pearson carry a higher risk of being either the wrong ISBN or a previously redeemed code. Check with the seller prior to purchase. --

Eloquent JavaScript, 2nd Ed.

A Modern Introduction to Programming

Author: Marijn Haverbeke

Publisher: No Starch Press

ISBN: 1593275846

Category: Computers

Page: 472

View: 6040

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JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you’ll learn: The essential elements of programming, including syntax, control, and dataHow to organize and clarify your code with object-oriented and functional programming techniquesHow to script the browser and make basic web applicationsHow to use the DOM effectively to interact with browsersHow to harness Node.js to build servers and utilities This edition is thoroughly revised and modernized to reflect the current state of Java­Script and web browsers, with brand-new material, such as a chapter on code performance in Java­Script, and expanded coverage of recursion and closures. All source code is available online in an inter­active sandbox, where you can edit the code, run it, and see its output instantly. Isn’t it time you became fluent in the language of the Web?

Java: How to Program (Late Objects), Global Edition

Author: Harvey M. Deitel,Paul J. Deitel

Publisher: Pearson Higher Ed

ISBN: 1292072962

Category: Computers

Page: 1232

View: 7590

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Intended for use in the Java programming course The Deitels’ groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Java How to Program (Late Objects), Tenth Edition, teaches programming by presenting the concepts in the context of full working programs. The Late Objects Version delays coverage of class development until Chapter 8, first presenting control structures, methods and arrays material in a non-object-oriented, procedural programming context. Teaching and Learning Experience This program presents a better teaching and learning experience—for you and your students. Teach Programming with the Deitels’ Signature Live Code Approach: Java language features are introduced with thousands of lines of code in hundreds of complete working programs. Use a Late Objects Approach: The Late Objects Version begins with a rich treatment of procedural programming, including two full chapters on control statements and 200+ exercises. Keep Your Course Current: This edition can be used with Java SE 7 or Java SE 8, and is up-to-date with the latest technologies and advancements. Facilitate Learning with Outstanding Applied Pedagogy: Making a Difference exercise sets, projects, and hundreds of valuable programming tips help students apply concepts. Support Instructors and Students: Student and instructor resources are available to expand on the topics presented in the text.

Software Testing Foundations

A Study Guide for the Certified Tester Exam

Author: Andreas Spillner,Tilo Linz,Hans Schaefer

Publisher: Rocky Nook, Inc.

ISBN: 1492001481

Category: Computers

Page: 304

View: 1436

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Professional testing of software is an essential task that requires a profound knowledge of testing techniques. The International Software Testing Qualifications Board (ISTQB) has developed a universally accepted, international qualification scheme aimed at software and system testing professionals, and has created the Syllabi and Tests for the "Certified Tester." Today about 300,000 people have taken the ISTQB certification exams. The authors of Software Testing Foundations, 4th Edition, are among the creators of the Certified Tester Syllabus and are currently active in the ISTQB. This thoroughly revised and updated fourth edition covers the "Foundations Level" (entry level) and teaches the most important methods of software testing. It is designed for self-study and provides the information necessary to pass the Certified Tester-Foundations Level exam, version 2011, as defined by the ISTQB. Also in this new edition, technical terms have been precisely stated according to the recently revised and updated ISTQB glossary. Topics covered: Fundamentals of Testing Testing and the Software Lifecycle Static and Dynamic Testing Techniques Test Management Test Tools Also mentioned are some updates to the syllabus that are due in 2015.

A+ Guide to Hardware

Author: Jean Andrews

Publisher: Cengage Learning

ISBN: 1305446437

Category: Computers

Page: 784

View: 2734

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This step-by-step, highly visual text provides a comprehensive introduction to managing and maintaining computer hardware and software. Written by best-selling author and educator Jean Andrews, A+ GUIDE TO HARDWARE, Ninth Edition, closely integrates the CompTIA A+ Exam objectives to prepare students for the 220-901 certification exams. The new Ninth Edition also features extensive updates to reflect current technology, techniques, and industry standards in the dynamic, fast-paced field of PC repair and information technology. Each chapter covers both core concepts and advanced topics, organizing material to facilitate practical application and encourage students to learn by doing. The new edition features more coverage of updated hardware, security, and increased emphasis on mobile devices. Supported by a wide range of supplemental resources to enhance learning with Lab Manuals, CourseNotes, online labs and the optional MindTap that includes labs, certification test prep and interactive exercises and activities, this proven text offers students an ideal way to prepare for success as a professional IT support technician. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Computer Graphics Using Java 2D and 3D

Author: Hong Zhang,Y. Daniel Liang

Publisher: Prentice Hall

ISBN: 0130351180

Category: Computers

Page: 462

View: 5587

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This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation.For computer programmers and engineers, data analysts, graphic designers/animators, and game developers.

Data Structures and Algorithm Analysis in Java

Author: Mark A. Weiss

Publisher: Pearson Higher Ed

ISBN: 0133001350

Category: Computers

Page: 576

View: 1733

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Data Structures and Algorithm Analysis in Java is an “advanced algorithms” book that fits between traditional CS2 and Algorithms Analysis courses. In the old ACM Curriculum Guidelines, this course was known as CS7. This text is for readers who want to learn good programming and algorithm analysis skills simultaneously so that they can develop such programs with the maximum amount of efficiency. Readers should have some knowledge of intermediate programming, including topics as object-based programming and recursion, and some background in discrete math. As the speed and power of computers increases, so does the need for effective programming and algorithm analysis. By approaching these skills in tandem, Mark Allen Weiss teaches readers to develop well-constructed, maximally efficient programs in Java. Weiss clearly explains topics from binary heaps to sorting to NP-completeness, and dedicates a full chapter to amortized analysis and advanced data structures and their implementation. Figures and examples illustrating successive stages of algorithms contribute to Weiss’ careful, rigorous and in-depth analysis of each type of algorithm. A logical organization of topics and full access to source code complement the text’s coverage.