Java: A Beginner's Guide, Seventh Edition

Author: Herbert Schildt

Publisher: McGraw-Hill Education

ISBN: 9781259589317

Category: Computers

Page: 752

View: 8243

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Up-to-Date, Essential Java Programming Skills—Made Easy! Fully updated for Java Platform, Standard Edition 9 (Java SE 9), Java: A Beginner’s Guide, Seventh Edition, gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java program. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. The book also covers some of Java’s more advanced features, including multithreaded programming, generics, lambda expressions, Swing, and JavaFX. This practical Oracle Press guide features details on Java SE 9’s innovative new module system, and, as an added bonus, it includes an introduction to JShell, Java’s new interactive programming tool. Designed for Easy Learning: • Key Skills and Concepts—Chapter-opening lists of specific skills covered in the chapter • Ask the Expert—Q&A sections filled with bonus information and helpful tips • Try This—Hands-on exercises that show you how to apply your skills • Self Tests—End-of-chapter quizzes to reinforce your skills • Annotated Syntax—Example code with commentary that describes the programming techniques being illustrated

Java: A Beginner's Guide, Sixth Edition

Author: Herbert Schildt

Publisher: McGraw Hill Professional

ISBN: 0071809260

Category: Computers

Page: 728

View: 5735

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Essential Java Programming Skills--Made Easy! Fully updated for Java Platform, Standard Edition 8 (Java SE 8), Java: A Beginner's Guide, Sixth Edition gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java program. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. This Oracle Press resource also covers some of Java's more advanced features, including multithreaded programming, generics, and Swing. Of course, new Java SE 8 features such as lambda expressions and default interface methods are described. An introduction to JavaFX, Java's newest GUI, concludes this step-by-step tutorial. Designed for Easy Learning: Key Skills & Concepts -- Chapter-opening lists of specific skills covered in the chapter Ask the Expert -- Q&A sections filled with bonus information and helpful tips Try This -- Hands-on exercises that show you how to apply your skills Self Tests -- End-of-chapter quizzes to reinforce your skills Annotated Syntax -- Example code with commentary that describes the programming techniques being illustrated The book's code examples are available FREE for download.

Java: The Complete Reference, Ninth Edition

Author: Herbert Schildt

Publisher: McGraw-Hill Education

ISBN: 9780071808552

Category: Computers

Page: 1312

View: 1488

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The Definitive Java Programming Guide Fully updated for Java SE 8, Java: The Complete Reference, Ninth Edition explains how to develop, compile, debug, and run Java programs. Bestselling programming author Herb Schildt covers the entire Java language, including its syntax, keywords, and fundamental programming principles, as well as significant portions of the Java API library. JavaBeans, servlets, applets, and Swing are examined and real-world examples demonstrate Java in action. New Java SE 8 features such as lambda expressions, the stream library, and the default interface method are discussed in detail. This Oracle Press resource also offers a solid introduction to JavaFX. Coverage includes: Data types, variables, arrays, and operators Control statements Classes, objects, and methods Method overloading and overriding Inheritance Interfaces and packages Exception handling Multithreaded programming Enumerations, autoboxing, and annotations The I/O classes Generics Lambda expressions String handling The Collections Framework Networking Event handling AWT and Swing The Concurrent API The Stream API Regular expressions JavaFX JavaBeans Applets and servlets Much, much more

Java: A Beginner's Guide, Eighth Edition

Author: Herbert Schildt

Publisher: McGraw Hill Professional

ISBN: 1260440222

Category: Computers

Page: N.A

View: 8887

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A practical introduction to Java programming—fully revised for long-term support release Java SE 11 Thoroughly updated for Java Platform Standard Edition 11, this hands-on resource shows, step by step, how to get started programming in Java from the very first chapter. Written by Java guru Herbert Schildt, the book starts with the basics, such as how to create, compile, and run a Java program. From there, you will learn essential Java keywords, syntax, and commands. Java: A Beginner's Guide, Eighth Edition covers the basics and touches on advanced features, including multithreaded programming, generics, Lambda expressions, and Swing. Enumeration, modules, and interface methods are also clearly explained. This Oracle Press guide delivers the appropriate mix of theory and practical coding necessary to get you up and running developing Java applications in no time. •Clearly explains all of the new Java SE 11 features•Features self-tests, exercises, and downloadable code samples•Written by bestselling author and leading Java authority Herbert Schildt

C++: A Beginner's Guide, Second Edition

Author: Herbert Schildt

Publisher: McGraw-Hill Prof Med/Tech

ISBN: 0072232153

Category: Computers

Page: 576

View: 6819

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Essential skills made easy! Written by Herb Schildt, the world’s leading programming author, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.

Java Programming

Author: Joyce Farrell

Publisher: Cengage Learning

ISBN: 1305480538

Category: Computers

Page: 976

View: 9629

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Introduce your beginning programmers to the power of Java for developing applications with the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 8E. With this text, even first-time programmers can quickly develop useful programs while learning the basic principles of structured and object-oriented programming. The text incorporates the latest version of Java with a reader-friendly presentation and meaningful real-world exercises that highlight new Java strengths. Updated Programming Exercises and a wealth of case problems help students build skills critical for ongoing programming success. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Sams Teach Yourself Java in 24 Hours (Covering Java 7 and Android)

Author: Rogers Cadenhead

Publisher: Sams Publishing

ISBN: 0132841711

Category: Computers

Page: 432

View: 9988

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Sams Teach Yourself Java in 24 Hours, Sixth Edition Covering Java 7 and Android Development In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to… Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app PART I: Getting Started HOUR 1: Becoming a Programmer HOUR 2: Writing Your First Program HOUR 3: Vacationing in Java HOUR 4: Understanding How Java Programs Work PART II: Learning the Basics of Programming HOUR 5: Storing and Changing Information in a Program HOUR 6: Using Strings to Communicate HOUR 7: Using Conditional Tests to Make Decisions HOUR 8: Repeating an Action with Loops PART III: Working with Information in New Ways HOUR 9: Storing Information with Arrays HOUR 10: Creating Your First Object HOUR 11: Describing What Your Object Is Like HOUR 12: Making the Most of Existing Objects PART IV: Programming a Graphical User Interface HOUR 13: Building a Simple User Interface HOUR 14: Laying Out a User Interface HOUR 15: Responding to User Input HOUR 16: Building a Complex User Interface PART V: Moving into Advanced Topics HOUR 17: Creating Interactive Web Programs HOUR 18: Handling Errors in a Program HOUR 19: Creating a Threaded Program HOUR 20: Reading and Writing Files PART VI: Writing Internet Applications HOUR 21: Reading and Writing XML Data HOUR 22: Creating Web Services with JAX-WS HOUR 23: Creating Java2D Graphics HOUR 24: Writing Android Apps PART VII: Appendixes APPENDIX A: Using the NetBeans Integrated Development Environment APPENDIX B: Where to Go from Here: Java Resources APPENDIX C: This Book’s Website APPENDIX D: Setting Up an Android Development Environment

C# 3.0: A Beginner's Guide

Author: Herbert Schildt

Publisher: McGraw Hill Professional

ISBN: 9780071588317

Category: Computers

Page: 600

View: 6185

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Essential Skills--Made Easy! Let master programmer and bestselling author Herb Schildt teach you the fundamentals of C#, Microsoft's premier programming language for the .NET Framework. You'll begin by learning to create, compile, and run a C# program. Then it's on to data types, operators, control statements, methods, classes, and objects. You'll also learn about inheritance, interfaces, properties, indexers, exceptions, events, namespaces, generics, and much more. Of course, new C# 3.0 features, such as LINQ, lambda expressions, and anonymous types, are included. Start programming in C# 3.0 today with help from this fast-paced, hands-on tutorial. Designed for Easy Learning: Key Skills & Concepts--Lists of specific skills covered in the chapter Ask the Expert--Q&A sections filled with bonus information and helpful tips Try This--Hands-on exercises that show how to apply your skills Notes--Extra information related to the topic being covered Self-Tests--Chapter-ending quizzes to test your knowledge Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated

Absolute Beginner's Guide to Minecraft Mods Programming

Author: Rogers Cadenhead

Publisher: Que Publishing

ISBN: 0133903222

Category: Games & Activities

Page: 400

View: 5014

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Absolute Beginner's Guide to Minecraft® Mods Programming Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Now you can mod your Minecraft game environment into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft modding and use Java to transform the Minecraft game's worlds, tools, behavior, weapons, structures, mobs… everything! Plus, you'll learn Java programming skills you can use anywhere. Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding the Minecraft game has never been this simple! This is the easiest, most practical beginner’s guide to creating killer Minecraft mods in Java… simple, reliable, full-color instructions for doing everything you really want to do! Here's a small sample of what you'll learn: Set up your Minecraft server and mod development tools Master Java basics every Minecraft game modder needs to know Read, write, store, and change information throughout your mod Build mods that can make decisions and respond to player actions Understand object-oriented programming and the objects you can program in Minecraft Handle errors without crashing the Minecraft game Use threads to create mobs that can do many things at once Customize your mobs, and build on existing objects to write new mods Spawn new mobs, find hidden mobs, and make one mob ride another Dig holes and build structures Create projectile weapons and potion effects Share your mods with the world

C# 4.0 The Complete Reference

Author: Herbert Schildt

Publisher: McGraw Hill Professional

ISBN: 0071741178

Category: Computers

Page: 976

View: 8854

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The Definitive Guide to C# “From using LINQ to covariance and from string formatting to optional arguments, Herb’s update covers all you need to know about using real-world C# 4.0.” —Michael Howard, Microsoft Corporation Bestselling author Herb Schildt has updated and expanded his classic programming reference to cover C# 4.0--the latest release of this powerful, feature-rich language. Using carefully crafted explanations, insider tips, and hundreds of examples, C# 4.0: The Complete Reference offers in-depth details on all aspects of C#, including keywords, syntax, and core libraries. New C# 4.0 features, such as named and optional arguments, the dynamic type, expanded covariance and contravariance capabilities, and support for parallel programming with the Task Parallel Library (TPL) and PLINQ are also discussed. Perfect for beginners and professional C# programmers alike, this expert resource is written in the clear, crisp, uncompromising style that has made Herb the choice of millions worldwide. Begin mastering C# 4.0 today with help from this authoritative volume! Coverage includes: Data types and operators Control statements Classes and objects Constructors, destructors, and methods Interfaces, arrays, enumerations, and structures Method and operator overloading Inheritance and virtual methods Reflection and runtime type ID Exception handling Delegates, properties, events, and indexers Attributes Multithreading and the Task Parallel Library Generics LINQ and PLINQ Lambda expressions Anonymous types Extension methods Named and optional arguments Implicitly typed variables I/O, networking, and collections The preprocessor and much, much more

Beginning Java Programming

The Object-Oriented Approach

Author: Bart Baesens,Aimee Backiel,Seppe vanden Broucke

Publisher: John Wiley & Sons

ISBN: 1118739493

Category: Computers

Page: 672

View: 4434

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A comprehensive resource for getting started with the ever-popular Java programming language Java remains one of the most important programming languages, used in both enterprise-level corporate solutions and for developing Android apps. This step-by-step Wrox guide teaches aspiring Java application developers how to program in Java. It is ideal for classroom and corporate training situations as well as for independent learners. With an emphasis on object-oriented programming principles, it thoroughly covers the fundamentals of Java and is supported with sample programs and screen shots. Java is among the leading programming languages worldwide, applicable to both business solutions and the development of apps for Android devices This Wrox resource takes Java newcomers through learning the language step by step Covers object oriented programming, packages and imports, statements, classes, variables and java types, interfaces, methods, arrays, and exceptions Ideal for beginning university classes and corporate training Beginning Java Programming: The Object Oriented Approach is the perfect guide to get Java newcomers up and running with this important language.

Java for Absolute Beginners

Learn to Program the Fundamentals

Author: Iuliana Cosmina

Publisher: Apress

ISBN: 9781484237779

Category: Computers

Page: 335

View: 3396

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Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java. Author Iuliana Cosmina focuses on practical knowledge and getting up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover how Java is executed, what type of language it is, and what it is good for. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Finally, alongside the core features of Java, you’ll learn skills in some of the newest and most exciting features of the language: Generics, Lambda expressions, modular organization, local-variable type inference, and local variable syntax for Lambda expressions. Java for Absolute Beginners gives you all you need to start your Java programming journey. No experience necessary. What You'll Learn Use data types, operators, and the new stream API Install and use a build tool such as Gradle Build interactive Java applications with JavaFX Exchange data using the new JSON APIs Play with images using multi-resolution APIs Use the publish-subscribe framework Who This Book Is For Those who are new to programming and who want to start with Java.

Linux Administration

A Beginner's Guide

Author: Steve Shah,Wale Soyinka

Publisher: McGraw-Hill/Osborne Media

ISBN: 9780072262599

Category: Computers

Page: 621

View: 1837

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With coverage of the most recent Linux kernel and multiple Linux platforms including Red Hat Linux Fedora 4, SuSe Linux, Red Hat Enterprise Linux, and others, this updated instructional system is designed to show even the most novice user the keys to successful administration. Readers will learn to install and configure Linux, manage files and software, grant user rights, implement security at the kernel level, and more.

Programming Logic and Design, Comprehensive

Author: Joyce Farrell

Publisher: Cengage Learning

ISBN: 1337517046

Category: Computers

Page: 656

View: 9028

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Readers prepare for programming success with the fundamental principles of developing structured program logic found in Farrell’s fully revised PROGRAMMING LOGIC AND DESIGN, COMPREHENSIVE, 9E. Ideal for mastering foundational programming, this popular book takes a unique, language-independent approach to programming with a distinctive emphasis on modern conventions. Noted for its clear writing style and complete coverage, the book eliminates highly technical jargon while introducing readers to universal programming concepts and encouraging a strong programming style and logical thinking. Frequent side notes and Quick Reference boxes provide concise explanations of important programming concepts. Each chapter also contains learning objectives, a concise summary, and a helpful list of key terms. End-of-chapter material ensures comprehension with multiple-choice review, programming and debugging exercises, and a maintenance exercise that provides practice in improving working logic. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

The World Factbook

Author: Central Intelligence Agency

Publisher: Masterlab

ISBN: 8379912136

Category: Reference

Page: 3100

View: 1223

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The World Factbook provides information on the history, people, government, economy, geography, communications, transportation, military, and transnational issues for 267 world entities. The World Factbook is prepared by the Central Intelligence Agency. Comprehensive guide full of facts, maps, flags, and detailed information. A must for travellers, businessmen, politicians, and all who wants to know more about our fascinating world. -- We share these facts with the people of all nations in the belief that knowledge of the truth underpins the functioning of free societies (From official webpage). Tags: world, guide, facts, almanach

Effective Java

Author: Joshua Bloch

Publisher: Addison-Wesley Professional

ISBN: 9780132778046

Category: Computers

Page: 368

View: 1153

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Are you looking for a deeper understanding of the Java™ programming language so that you can write code that is clearer, more correct, more robust, and more reusable? Look no further! Effective Java™, Second Edition, brings together seventy-eight indispensable programmer’s rules of thumb: working, best-practice solutions for the programming challenges you encounter every day. This highly anticipated new edition of the classic, Jolt Award-winning work has been thoroughly updated to cover Java SE 5 and Java SE 6 features introduced since the first edition. Bloch explores new design patterns and language idioms, showing you how to make the most of features ranging from generics to enums, annotations to autoboxing. Each chapter in the book consists of several “items” presented in the form of a short, standalone essay that provides specific advice, insight into Java platform subtleties, and outstanding code examples. The comprehensive descriptions and explanations for each item illuminate what to do, what not to do, and why. Highlights include: New coverage of generics, enums, annotations, autoboxing, the for-each loop, varargs, concurrency utilities, and much more Updated techniques and best practices on classic topics, including objects, classes, libraries, methods, and serialization How to avoid the traps and pitfalls of commonly misunderstood subtleties of the language Focus on the language and its most fundamental libraries: java.lang, java.util, and, to a lesser extent, java.util.concurrent and java.io Simply put, Effective Java™, Second Edition, presents the most practical, authoritative guidelines available for writing efficient, well-designed programs.

Automate the Boring Stuff with Python

Practical Programming for Total Beginners

Author: Al Sweigart

Publisher: No Starch Press

ISBN: 1593276850

Category: Computers

Page: 504

View: 3409

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If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: –Search for text in a file or across multiple files –Create, update, move, and rename files and folders –Search the Web and download online content –Update and format data in Excel spreadsheets of any size –Split, merge, watermark, and encrypt PDFs –Send reminder emails and text notifications –Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Core Java Volume I--Fundamentals

Author: Cay S. Horstmann

Publisher: Prentice Hall

ISBN: 0134177355

Category: Computers

Page: 1040

View: 9320

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Core Java® has long been recognized as the leading, no-nonsense tutorial and reference for experienced programmers who want to write robust Java code for real-world applications. Now, Core Java®, Volume I—Fundamentals, Tenth Edition, has been extensively updated to reflect the most eagerly awaited and innovative version of Java in years: Java SE 8. Rewritten and reorganized to illuminate new Java SE 8 features, idioms, and best practices, it contains hundreds of example programs—all carefully crafted for easy understanding and practical applicability. Writing for serious programmers solving real-world problems, Cay Horstmann helps you achieve a deep understanding of the Java language and library. In this first volume of the two-volume work, Horstmann focuses on fundamental language concepts and the foundations of modern user interface programming. You’ll find in-depth coverage of topics ranging from Java object-oriented programming to generics, collections, lambda expressions, Swing UI design, and the latest approaches to concurrency and functional programming. This guide will help you Leverage your existing programming knowledge to quickly master core Java syntax Understand how encapsulation, classes, and inheritance work in Java Master interfaces, inner classes, and lambda expressions for functional programming Improve program robustness with exception handling and effective debugging Write safer, more readable programs with generics and strong typing Use pre-built collections to collect multiple objects for later retrieval Master concurrent programming techniques from the ground up Build modern cross-platform GUIs with standard Swing components Deploy configurable applications and applets, and deliver them across the Internet Simplify concurrency and enhance performance with new functional techniques If you’re an experienced programmer moving to Java SE 8, Core Java®, Tenth Edition, will be your reliable, practical companion—now and for many years to come. Look for the companion volume, Core Java®, Volume II—Advanced Features, Tenth Edition (ISBN-13: 978-0-13-417729-8), for coverage of Java 8 streams, input and output, XML, databases, annotations, and other advanced topics. Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.