Learning Java

Author: Patrick Niemeyer,Jonathan Knudsen

Publisher: "O'Reilly Media, Inc."

ISBN: 9780596555566

Category: Computers

Page: 980

View: 7075

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Version 5.0 of the Java 2 Standard Edition SDK is the most important upgrade since Java first appeared a decade ago. With Java 5.0, you'll not only find substantial changes in the platform, but to the language itself-something that developers of Java took five years to complete. The main goal of Java 5.0 is to make it easier for you to develop safe, powerful code, but none of these improvements makes Java any easier to learn, even if you've programmed with Java for years. And that means our bestselling hands-on tutorial takes on even greater significance. Learning Java is the most widely sought introduction to the programming language that's changed the way we think about computing. Our updated third edition takes an objective, no-nonsense approach to the new features in Java 5.0, some of which are drastically different from the way things were done in any previous versions. The most essential change is the addition of "generics", a feature that allows developers to write, test, and deploy code once, and then reuse the code again and again for different data types. The beauty of generics is that more problems will be caught during development, and Learning Java will show you exactly how it's done. Java 5.0 also adds more than 1,000 new classes to the Java library. That means 1,000 new things you can do without having to program it in yourself. That's a huge change. With our book's practical examples, you'll come up to speed quickly on this and other new features such as loops and threads. The new edition also includes an introduction to Eclipse, the open source IDE that is growing in popularity. Learning Java, 3rd Edition addresses all of the important uses of Java, such as web applications, servlets, and XML that are increasingly driving enterprise applications.

Learning Java

Author: Patrick Niemeyer,Jonathan Knudsen

Publisher: O'Reilly Media

ISBN: 9780596002855

Category: Computers

Page: 807

View: 3769

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A tutorial introducing Java basics covers programming principles, integrating applets with Web applications, and using threads, arrays, and sockets.

Learning Java Lambdas

Author: Toby Weston

Publisher: Packt Publishing Ltd

ISBN: 1787281027

Category: Computers

Page: 114

View: 3607

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Understand and utilize Java Lambdas About This Book Take a deep dive into one of the single most important additions to modern Java Master Java lambdas, and fully understand functions, classes, and scope. Improve your programming skills, which will enable you to write cleaner and more dynamic code Who This Book Is For Learning Java Lambdas is for developers looking to upgrade their Java skills and familiarize themselves with one of the most important new features of Java. This book is not for absolute beginners and will be more suited to professionals who are already comfortable with Java coding. You should have a basic knowledge of Java before reading this book. What You Will Learn What a lambda is and how it differs from other Java features How to use lambdas effectively in your own projects The use of method references and advanced scoping The difference between lambdas and closures The differences in bytecode produced when using lambdas In Detail In this short book, we take an in-depth look at lambdas in Java, and their supporting features. The book covers essential topics, such as functional interfaces and type inference, and the key differences between lambdas and closures. You will learn about the background to functional programming and lambdas, before moving on to understanding the basic syntax of lambdas and what differentiates these anonymous functions from standard anonymous classes. Lastly, you'll learn how to invoke lambdas and look at the bytecode generated. After reading this book, you'll understand lambdas in depth, their background, syntax, implementation details, and how and when to use them. You'll also have a clear knowledge of the difference between functions and classes, and why that's relevant to lambdas. This knowledge will enable you to appreciate the improvements to type inference that drive a lot of the new features in modern Java, and will increase your understanding of method references and scoping. Style and approach This book is a deep dive into one of the core new features of the Java language – Lambdas. It covers them in great details, making sure that you fully understand how lambdas work, and how they can be put to use in your own programs.

Learning Java with Games

Author: Chong-wei Xu

Publisher: Springer

ISBN: 3319728865

Category: Computers

Page: 474

View: 5725

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This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Learning Java Functional Programming

Author: Richard M Reese

Publisher: Packt Publishing Ltd

ISBN: 1785289357

Category: Computers

Page: 296

View: 4407

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Create robust and maintainable Java applications using the functional style of programming About This Book Explore how you can blend object-oriented and functional programming styles in Java Use lambda expressions to write flexible and succinct code A tutorial that strengthens your fundamentals in functional programming techniques to enhance your applications Who This Book Is For If you are a Java developer with object-oriented experience and want to use a functional programming approach in your applications, then this book is for you. All you need to get started is familiarity with basic Java object-oriented programming concepts. What You Will Learn Use lambda expressions to simplyfy code Use function composition to achieve code fluency Apply streams to simply implementations and achieve parallelism Incorporate recursion to support an application's functionality Provide more robust implementations using Optionals Implement design patterns with less code Refactor object-oriented code to create a functional solution Use debugging and testing techniques specific to functional programs In Detail Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding. This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques. Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems. This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques. To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java. Style and approach In this tutorial, each chapter starts with an introduction to the terms and concepts covered in that chapter. It quickly progresses to contrast an object-oriented approach with a functional approach using numerous code examples.

Learn Java

The Complete Beginner's Guide to Learn Java Programming

Author: Bruce Berke

Publisher: Createspace Independent Publishing Platform

ISBN: 9781542873673

Category:

Page: 96

View: 6795

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Are you ready to Learn Java? Java is a programming language that has been in use since 1995 and is currently being used by more than 3 billion devices. It is used to build desktop, web and mobile applications and has the ability to run on multiple platforms. If you want to install Java on your computer and learn how to program using it, but don't have the necessary skills to get started, then this is the book for you. Intended for beginners you will be taken on a step-by-step journey through all aspects of Java, including: The environmental setup Basic Syntax Basic operators Loop controls Decision making Strings and arrays And much more... By reading this book you will gain an understanding of the basic concepts of not only programming in general, but also with becoming familiar with the various concepts of Java. You will be guided you through the process of installing and running Java on your computer in a language that you can understand, delivered by experts who know exactly how to get the message across. Get your copy today and start to understand what Java can do for you

Learning Java by Building Android Games

Author: John Horton

Publisher: Packt Publishing Ltd

ISBN: 1784393843

Category: Computers

Page: 392

View: 1283

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If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.

Learning Java Through Games

Author: Lubomir Stanchev

Publisher: CRC Press

ISBN: 1466593326

Category: Computers

Page: 386

View: 8939

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Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an application-motivated approach, the text presents an abundance of games. Students must read through the whole chapter to understand all the features that are needed to implement the game. Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases. The text teaches students not only how to write code that works but also how to follow good software practices. All sample programs in the text strive to achieve low cohesion and high coupling—the hallmarks of well-designed code. Many programs are refactored multiple times to achieve code that is easy to understand, reuse, and maintain. The first part of the book covers basic programming techniques, such as conditional statements, loops, methods, arrays, and classes. The second part focuses on more advanced topics, including class inheritance, recursions, sorting algorithms, GUI programming, exception handling, files, and applets.

Mit Java programmieren lernen für Dummies

Author: Barry A. Burd

Publisher: John Wiley & Sons

ISBN: 3527691898

Category: Computers

Page: 463

View: 3265

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Steigen Sie mit diesem Buch in die Welt des Programmierens ein und zwar mit der beliebten Programmiersprache Java! Schritt fï¿1⁄2r Schritt werden Sie mit den Grundlagen, wie zum Beispiel Variablen, Schleifen und objektorientierter Programmierung, vertraut gemacht, probieren viele anschauliche Beispiele aus und schreiben Ihr erstes eigenes Programm. Dieses Buch steht Ihnen bei allen Herausforderungen jederzeit mit hilfreichen Tipps und Lï¿1⁄2sungsvorschlï¿1⁄2gen zur Seite, sodass Sie fï¿1⁄2r Ihren Weg zum Programmierer optimal gerï¿1⁄2stet sind!

Entwurfsmuster von Kopf bis Fuß

Author: Eric Freeman,Elisabeth Robson,Kathy Sierra,Bert Bates

Publisher: O'Reilly Media

ISBN: 3955619877

Category: Computers

Page: 696

View: 961

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Jetzt aktuell zu Java 8: Dieses Buch ist ein moderner Klassiker zum Thema Entwurfsmuster. Mit dem einzigartigen Von Kopf bis Fuß-Lernkonzept gelingt es den Autoren, die anspruchsvolle Materie witzig, leicht verständlich und dennoch gründlich darzustellen. Jede Seite ist ein Kunstwerk für sich, mit vielen visuellen Überraschungen, originellen Comic-Zeichnungen, humorvollen Dialogen und geistreichen Selbstlernkontrollen. Spätestens, wenn es mal wieder heißt "Spitzen Sie Ihren Bleistift", wird dem Leser klar, dass bei diesem Buch sein Mitmachen gefragt ist. Das ist nicht nur unterhaltsam, sondern auch effektiv: Komplexe Sachverhalte lassen sich nach Erkenntnis der modernen Lernwissenschaft am gründlichsten über mehrere verschiedene Kanäle verstehen. Das Buch verspricht dem Leser daher nicht nur Spaß beim Lernen, er wird nach der Lektüre auch die Herausforderungen des Software-Designs meistern können.

Learn Java the Easy Way

A Hands-On Introduction to Programming

Author: Bryson Payne

Publisher: No Starch Press

ISBN: 1593278462

Category: Computers

Page: 312

View: 8612

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Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.

Learn Java for Android Development

Author: Jeff Friesen

Publisher: Apress

ISBN: 1430231564

Category: Computers

Page: 656

View: 1598

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Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. Learn Java for Android Development teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer’s chances of succeeding as an Android app developer. Each of the book’s 10 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 300 exercises are provided in an appendix. Additionally, author Jeff Friesen has created six bonus chapters that you can download from his personal site, located at http://tutortutor.ca/cgi-bin/makepage.cgi?/books/ljfad. Once you complete this book, you will be ready to dive into Android, and you can start that journey by obtaining a copy of Beginning Android 2. What you’ll learn The Java language: This book provides complete coverage of nearly every pre-Java version 7 language feature (native methods are briefly mentioned but not formally covered). Starting with those features related to classes and objects, you progress to object-oriented features related to inheritance, polymorphism, and interfaces. You then explore the advanced language features for nested types, packages, static imports, exceptions, assertions, annotations, generics, and enums. Continuing, you investigate strictfp, class literals, synchronized, volatile, the enhanced for loop statement, autoboxing/unboxing, and transient fields. The book also briefly presents most (if not all) of Java version 7’s language features, although not much is said about closures or modules (which were not finalized at the time of writing). Java APIs: In addition to Object and APIs related to exceptions, you explore Math, StrictMath, BigDecimal, BigInteger, Package, Boolean, Character, Byte, Short, Integer, Long, Float, Double, Number, the References API, the Reflection API, String, StringBuffer, System, the Threading API, the collections framework, the concurrency utilities, the internationalization APIs, the Preferences API, Random, the Regular Expressions API, File, RandomAccessFile, stream classes, and writer/reader classes. You will also get a tiny taste of Swing in the context of internationalization. Tools: You will learn how to use the JDK’s javac (compiler), java (application launcher), javadoc (Java documentation generator), and jar (Java archive creator, updater, and extractor) tools. You will also receive an introduction to the NetBeans and Eclipse integrated development environments. Although you can develop Android apps without NetBeans or Eclipse, working with these IDEs is much more pleasant. Who this book is for This book is for any programmer (including existing Java programmers and Objective-C [iPhone/iPad] programmers) of any skill level who needs to obtain a solid understanding of the Java language and foundational Java APIs before jumping into Android app development. Table of Contents Getting Started with Java Learning Language Fundamentals Learning Object-Oriented Language Features Mastering Advanced Language Features, Part 1 Mastering Advanced Language Features, Part 2 Exploring the Basic APIs, Part 1 Exploring the Basic APIs, Part 2 Discovering the Collections Framework Discovering Additional Utility APIs Performing I/O Solutions to Exercises

Spring im Einsatz

Author: Craig Walls

Publisher: Carl Hanser Verlag GmbH Co KG

ISBN: 3446429468

Category: Computers

Page: 428

View: 1443

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SPRING IM EINSATZ // - Spring 3.0 auf den Punkt gebracht: Die zentralen Konzepte anschaulich und unterhaltsam erklärt. - Praxis-Know-how für den Projekteinsatz: Lernen Sie Spring mit Hilfe der zahlreichen Codebeispiele aktiv kennen. - Im Internet: Der vollständige Quellcode für die Applikationen dieses Buches Das Spring-Framework gehört zum obligatorischen Grundwissen eines Java-Entwicklers. Spring 3 führt leistungsfähige neue Features wie die Spring Expression Language (SpEL), neue Annotationen für IoC-Container und den lang ersehnten Support für REST ein. Es gibt keinen besseren Weg, um sich Spring anzueignen, als dieses Buch - egal ob Sie Spring gerade erst entdecken oder sich mit den neuen 3.0-Features vertraut machen wollen. Craig Walls setzt in dieser gründlich überarbeiteten 2. Auflage den anschaulichen und praxisorientierten Stil der Vorauflage fort. Er bringt als Autor sein Geschick für treffende und unterhaltsame Beispiele ein, die das Augenmerk direkt auf die Features und Techniken richten, die Sie wirklich brauchen. Diese Auflage hebt die wichtigsten Aspekte von Spring 3.0 hervor: REST, Remote-Services, Messaging, Security, MVC, Web Flow und vieles mehr. Das finden Sie in diesem Buch: - Die Arbeit mit Annotationen, um die Konfiguration zu reduzieren - Die Arbeit mit REST-konformen Ressourcen - Spring Expression Language (SpEL) - Security, Web Flow usw. AUS DEM INHALT: Spring ins kalte Wasser, Verschalten von Beans, Die XML-Konfiguration in Spring minimalisieren, Aspektorientierung, Zugriff auf die Datenbank, Transaktionen verwalten, Webapplikationen mit Spring MVC erstellen, Die Arbeit mit Spring Web Flow, Spring absichern, Die Arbeit mit Remote-Diensten, Spring und REST, Messaging in Spring, Verwalten von Spring-Beans mit JMX

Learning Java. Version 1.3, included CD-ROM

Author: Patrick Niemeyer,Jonathan Knudsen

Publisher: O'Reilly Media

ISBN: N.A

Category: Java (Computer program language)

Page: 706

View: 4237

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" Learning Java " is a comprehensive introduction to the programming language that has changed the way we think about computing. Java has become the language of choice for a wide variety of applications : secure network programs, image processing and multimedia, web clients and servers, and mission-critical enterprise-wide systems. Java provides complete portability among all major computing platforms. Its advanced architectural features, such as object orientation and dynamic memory management, makes it clean and easy to program. " Learning Java " is a thorough update to " O'Reilly & Associates Exploring Java, 2nd Edition ". The text now reflects Java 2 SDK 1*3, the latest release from Sun Microsystems. The authors have adjusted the book's focus to match Java's changing focus : improved GUI programming tools, the emergence of servlets as an alternative to applets, the advent of APIs for multimedia and image processing, and more. The accompanying CD-ROM provides all you'll need to start working with Java immediately. It includes all of the book's example programs-more than 100-ready to compile and run. The CD also includes Java programming environments, including compiler and class libraries. Topics covered in " Learning Java " include : using object-oriented programming technique. Writing applets and servlets for the Web. Programming with threads and AW timers. Using advanced signed-applet features. GUI programming with Swing. Writing network clients and servers. Using the Collections API. Using the Java Media Framework, 2D graphics, and image-processing APIs. Creating reusable components with JavaBeans.

JavaScript kurz & gut

Author: David Flanagan

Publisher: O'Reilly Germany

ISBN: 3868993894

Category: Computers

Page: 288

View: 8033

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JavaScript ist eine mächtige, objektorientierte Skriptsprache, deren Code in HTML-Seiten eingebettet und vom Browser interpretiert und ausgeführt wird. Richtig eingesetzt, eignet sie sich aber auch für die Programmierung komplexer Anwendungen und hat im Zusammenhang mit HTML5 noch einmal an Bedeutung gewonnen. Diese Kurzreferenz ist ein Auszug aus der überarbeiteten und ergänzten Neuauflage von JavaScript – Das umfassende Referenzwerk, 6. Auflage, der JavaScript-Bibel schlechthin. JavaScript kurz & gut befasst sich in den ersten neun Kapiteln mit der neuesten Version des Sprachkerns (ECMAScript 5) und behandelt die Syntax der Sprache, Typen, Werte, Variablen, Operatoren und Anweisungen sowie Objekte, Arrays, Funktionen und Klassen. All dies ist nicht nur für die Verwendung von JavaScript in Webbrowsern, sondern auch beim Einsatz von Node auf der Serverseite relevant. In den folgenden fünf Kapiteln geht es um die Host-Umgebung des Webbrowsers. Es wird erklärt, wie Sie clientseitiges JavaScript für die Erstellung dynamischer Webseiten und -applikationen verwenden und mit JavaScript auf die HTML5-APIs zugreifen. Diese Kapitel liefern Informationen zu den wichtigsten Elementen von clientseitigem JavaScript: Fenster, Dokumente, Elemente, Stile, Events, Netzwerke und Speicherung.

Learn Java for Web Development

Modern Java Web Development

Author: Vishal Layka

Publisher: Apress

ISBN: 1430259833

Category: Computers

Page: 472

View: 3034

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AngularJS is the leading framework for building dynamic JavaScript applications that take advantage of the capabilities of modern browsers and devices. AngularJS, which is maintained by Google, brings the power of the Model-View-Controller (MVC) pattern to the client, providing the foundation for complex and rich web apps. It allows you to build applications that are smaller, faster, and with a lighter resource footprint than ever before.Best-selling author Adam Freeman explains how to get the most from AngularJS. He begins by describing the MVC pattern and the many benefits that can be gained...

Learn Java: A Crash Course Guide to Learn Java in 1 Week

Author: Timothy Needham

Publisher: Independently Published

ISBN: 9781726643023

Category: Computers

Page: 180

View: 9635

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Are you ready to program with Java in less than 1 week? Have you always wanted to learn computer programming but you thought is difficult for you? Or perhaps you know other programming languages but you are interested in learning the Java language fast? If the answer is Yes.........then, this book is for you! For one, Java is arguably the most acclaimed skill and is in demand nearly everywhere. IBM, Infosys, Twitter, Netflix, Google, Spotify, Uber, Amazon, Target, Yelp, Square, and other big players are always in need of a great Java programmer. Going by PayScale.com (the website that offers information about salary), an average Java developer earns about $70,000 annually. As a pro in the field, you have the entire globe to work over, as the demand is never restricted to a particular geographical area. This book is the ultimate beginners' crash course to Java programming, as it will help you learn enough about the language in as little as 1 week! Complex concepts are broken down into simple and easy steps to ensure that you can easily master the Java language even if you have never coded before. Let me explain why this book is different... I think that the best way to learn Java (or any other skills) is by doing it. This book includes visual charts that you'll guide you and help you learn those specific codes that you want to learn really fast. And in this way, believe me that you'll have an immense sense of achievement and it'll also help you retain the knowledge and master the language. This book is for.... ● Those who are completely newbies with Java! ● Those who have basic information of this programming language! ● Those who already have the knowledge but perhaps they want to master it well! The book is updated to the latest Java versions (8 and 10) and the main topics of what the book will be about include: * The fundamentals of Java * How to program the right way, cutting out the useless fluff! * Use arrays and classes for managing program data. * Write programs that use loops to perform repetitive tasks. * Design and write procedural programs that use methods. * Understanding Java Variables, Arrays, Loops, and Conditional Statements * Use if and switch statements to make decisions in your programs. * Learn the concept of Object Oriented Programming (from fundamentals to advanced) * How to understand and write simple Java programs * And much, much more! Let's begin our learning. Click the BUY button now and download the book now to start learning Java.