Learning Java

Author: Patrick Niemeyer,Jonathan Knudsen

Publisher: "O'Reilly Media, Inc."

ISBN: 9780596555566

Category: Computers

Page: 980

View: 1447

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Version 5.0 of the Java 2 Standard Edition SDK is the most important upgrade since Java first appeared a decade ago. With Java 5.0, you'll not only find substantial changes in the platform, but to the language itself-something that developers of Java took five years to complete. The main goal of Java 5.0 is to make it easier for you to develop safe, powerful code, but none of these improvements makes Java any easier to learn, even if you've programmed with Java for years. And that means our bestselling hands-on tutorial takes on even greater significance. Learning Java is the most widely sought introduction to the programming language that's changed the way we think about computing. Our updated third edition takes an objective, no-nonsense approach to the new features in Java 5.0, some of which are drastically different from the way things were done in any previous versions. The most essential change is the addition of "generics", a feature that allows developers to write, test, and deploy code once, and then reuse the code again and again for different data types. The beauty of generics is that more problems will be caught during development, and Learning Java will show you exactly how it's done. Java 5.0 also adds more than 1,000 new classes to the Java library. That means 1,000 new things you can do without having to program it in yourself. That's a huge change. With our book's practical examples, you'll come up to speed quickly on this and other new features such as loops and threads. The new edition also includes an introduction to Eclipse, the open source IDE that is growing in popularity. Learning Java, 3rd Edition addresses all of the important uses of Java, such as web applications, servlets, and XML that are increasingly driving enterprise applications.

Mit Java programmieren lernen für Dummies

Author: Barry A. Burd

Publisher: John Wiley & Sons

ISBN: 3527691898

Category: Computers

Page: 463

View: 3591

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Steigen Sie mit diesem Buch in die Welt des Programmierens ein und zwar mit der beliebten Programmiersprache Java! Schritt fï¿1⁄2r Schritt werden Sie mit den Grundlagen, wie zum Beispiel Variablen, Schleifen und objektorientierter Programmierung, vertraut gemacht, probieren viele anschauliche Beispiele aus und schreiben Ihr erstes eigenes Programm. Dieses Buch steht Ihnen bei allen Herausforderungen jederzeit mit hilfreichen Tipps und Lï¿1⁄2sungsvorschlï¿1⁄2gen zur Seite, sodass Sie fï¿1⁄2r Ihren Weg zum Programmierer optimal gerï¿1⁄2stet sind!

Spring im Einsatz

Author: Craig Walls

Publisher: Carl Hanser Verlag GmbH Co KG

ISBN: 3446429468

Category: Computers

Page: 428

View: 9240

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SPRING IM EINSATZ // - Spring 3.0 auf den Punkt gebracht: Die zentralen Konzepte anschaulich und unterhaltsam erklärt. - Praxis-Know-how für den Projekteinsatz: Lernen Sie Spring mit Hilfe der zahlreichen Codebeispiele aktiv kennen. - Im Internet: Der vollständige Quellcode für die Applikationen dieses Buches Das Spring-Framework gehört zum obligatorischen Grundwissen eines Java-Entwicklers. Spring 3 führt leistungsfähige neue Features wie die Spring Expression Language (SpEL), neue Annotationen für IoC-Container und den lang ersehnten Support für REST ein. Es gibt keinen besseren Weg, um sich Spring anzueignen, als dieses Buch - egal ob Sie Spring gerade erst entdecken oder sich mit den neuen 3.0-Features vertraut machen wollen. Craig Walls setzt in dieser gründlich überarbeiteten 2. Auflage den anschaulichen und praxisorientierten Stil der Vorauflage fort. Er bringt als Autor sein Geschick für treffende und unterhaltsame Beispiele ein, die das Augenmerk direkt auf die Features und Techniken richten, die Sie wirklich brauchen. Diese Auflage hebt die wichtigsten Aspekte von Spring 3.0 hervor: REST, Remote-Services, Messaging, Security, MVC, Web Flow und vieles mehr. Das finden Sie in diesem Buch: - Die Arbeit mit Annotationen, um die Konfiguration zu reduzieren - Die Arbeit mit REST-konformen Ressourcen - Spring Expression Language (SpEL) - Security, Web Flow usw. AUS DEM INHALT: Spring ins kalte Wasser, Verschalten von Beans, Die XML-Konfiguration in Spring minimalisieren, Aspektorientierung, Zugriff auf die Datenbank, Transaktionen verwalten, Webapplikationen mit Spring MVC erstellen, Die Arbeit mit Spring Web Flow, Spring absichern, Die Arbeit mit Remote-Diensten, Spring und REST, Messaging in Spring, Verwalten von Spring-Beans mit JMX

Learning Java by Building Android Games

Author: John Horton

Publisher: Packt Publishing Ltd

ISBN: 1784393843

Category: Computers

Page: 392

View: 3314

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If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.

Learning Java

Author: Patrick Niemeyer,Jonathan Knudsen

Publisher: O'Reilly Media

ISBN: 9780596002855

Category: Computers

Page: 807

View: 2921

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A tutorial introducing Java basics covers programming principles, integrating applets with Web applications, and using threads, arrays, and sockets.

Learning Java Through Games

Author: Lubomir Stanchev

Publisher: CRC Press

ISBN: 1466593326

Category: Computers

Page: 386

View: 3083

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Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an application-motivated approach, the text presents an abundance of games. Students must read through the whole chapter to understand all the features that are needed to implement the game. Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases. The text teaches students not only how to write code that works but also how to follow good software practices. All sample programs in the text strive to achieve low cohesion and high coupling—the hallmarks of well-designed code. Many programs are refactored multiple times to achieve code that is easy to understand, reuse, and maintain. The first part of the book covers basic programming techniques, such as conditional statements, loops, methods, arrays, and classes. The second part focuses on more advanced topics, including class inheritance, recursions, sorting algorithms, GUI programming, exception handling, files, and applets.

Learning Java Lambdas

Author: Toby Weston

Publisher: Packt Publishing Ltd

ISBN: 1787281027

Category: Computers

Page: 114

View: 7713

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Understand and utilize Java Lambdas About This Book Take a deep dive into one of the single most important additions to modern Java Master Java lambdas, and fully understand functions, classes, and scope. Improve your programming skills, which will enable you to write cleaner and more dynamic code Who This Book Is For Learning Java Lambdas is for developers looking to upgrade their Java skills and familiarize themselves with one of the most important new features of Java. This book is not for absolute beginners and will be more suited to professionals who are already comfortable with Java coding. You should have a basic knowledge of Java before reading this book. What You Will Learn What a lambda is and how it differs from other Java features How to use lambdas effectively in your own projects The use of method references and advanced scoping The difference between lambdas and closures The differences in bytecode produced when using lambdas In Detail In this short book, we take an in-depth look at lambdas in Java, and their supporting features. The book covers essential topics, such as functional interfaces and type inference, and the key differences between lambdas and closures. You will learn about the background to functional programming and lambdas, before moving on to understanding the basic syntax of lambdas and what differentiates these anonymous functions from standard anonymous classes. Lastly, you'll learn how to invoke lambdas and look at the bytecode generated. After reading this book, you'll understand lambdas in depth, their background, syntax, implementation details, and how and when to use them. You'll also have a clear knowledge of the difference between functions and classes, and why that's relevant to lambdas. This knowledge will enable you to appreciate the improvements to type inference that drive a lot of the new features in modern Java, and will increase your understanding of method references and scoping. Style and approach This book is a deep dive into one of the core new features of the Java language – Lambdas. It covers them in great details, making sure that you fully understand how lambdas work, and how they can be put to use in your own programs.

Learning Java with Games

Author: Chong-wei Xu

Publisher: Springer

ISBN: 3319728865

Category: Computers

Page: 474

View: 2777

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This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Learn Java for Android Development

Author: Jeff Friesen

Publisher: Apress

ISBN: 1430231572

Category: Computers

Page: 656

View: 5521

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Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. Learn Java for Android Development teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer’s chances of succeeding as an Android app developer. Each of the book’s 10 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 300 exercises are provided in an appendix. Additionally, author Jeff Friesen has created six bonus chapters that you can download from his personal site, located at http://tutortutor.ca/cgi-bin/makepage.cgi?/books/ljfad. Once you complete this book, you will be ready to dive into Android, and you can start that journey by obtaining a copy of Beginning Android 2.

Learn Java

The Complete Beginner's Guide to Learn Java Programming

Author: Bruce Berke

Publisher: Createspace Independent Publishing Platform

ISBN: 9781542873673

Category:

Page: 96

View: 2784

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Are you ready to Learn Java? Java is a programming language that has been in use since 1995 and is currently being used by more than 3 billion devices. It is used to build desktop, web and mobile applications and has the ability to run on multiple platforms. If you want to install Java on your computer and learn how to program using it, but don't have the necessary skills to get started, then this is the book for you. Intended for beginners you will be taken on a step-by-step journey through all aspects of Java, including: The environmental setup Basic Syntax Basic operators Loop controls Decision making Strings and arrays And much more... By reading this book you will gain an understanding of the basic concepts of not only programming in general, but also with becoming familiar with the various concepts of Java. You will be guided you through the process of installing and running Java on your computer in a language that you can understand, delivered by experts who know exactly how to get the message across. Get your copy today and start to understand what Java can do for you

Learning Java Functional Programming

Author: Richard M Reese

Publisher: Packt Publishing Ltd

ISBN: 1785289357

Category: Computers

Page: 296

View: 4448

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Create robust and maintainable Java applications using the functional style of programming About This Book Explore how you can blend object-oriented and functional programming styles in Java Use lambda expressions to write flexible and succinct code A tutorial that strengthens your fundamentals in functional programming techniques to enhance your applications Who This Book Is For If you are a Java developer with object-oriented experience and want to use a functional programming approach in your applications, then this book is for you. All you need to get started is familiarity with basic Java object-oriented programming concepts. What You Will Learn Use lambda expressions to simplyfy code Use function composition to achieve code fluency Apply streams to simply implementations and achieve parallelism Incorporate recursion to support an application's functionality Provide more robust implementations using Optionals Implement design patterns with less code Refactor object-oriented code to create a functional solution Use debugging and testing techniques specific to functional programs In Detail Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding. This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques. Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems. This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques. To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java. Style and approach In this tutorial, each chapter starts with an introduction to the terms and concepts covered in that chapter. It quickly progresses to contrast an object-oriented approach with a functional approach using numerous code examples.

Learn Java the Easy Way

A Hands-On Introduction to Programming

Author: Bryson Payne

Publisher: No Starch Press

ISBN: 1593278462

Category: Computers

Page: 312

View: 4409

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Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.

Machine Learning in Java

Author: Bostjan Kaluza

Publisher: Packt Publishing Ltd

ISBN: 1784390364

Category: Computers

Page: 258

View: 6850

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Design, build, and deploy your own machine learning applications by leveraging key Java machine learning libraries About This Book Develop a sound strategy to solve predictive modelling problems using the most popular machine learning Java libraries Explore a broad variety of data processing, machine learning, and natural language processing through diagrams, source code, and real-world applications Packed with practical advice and tips to help you get to grips with applied machine learning Who This Book Is For If you want to learn how to use Java's machine learning libraries to gain insight from your data, this book is for you. It will get you up and running quickly and provide you with the skills you need to successfully create, customize, and deploy machine learning applications in real life. You should be familiar with Java programming and data mining concepts to make the most of this book, but no prior experience with data mining packages is necessary. What You Will Learn Understand the basic steps of applied machine learning and how to differentiate among various machine learning approaches Discover key Java machine learning libraries, what each library brings to the table, and what kind of problems each are able to solve Learn how to implement classification, regression, and clustering Develop a sustainable strategy for customer retention by predicting likely churn candidates Build a scalable recommendation engine with Apache Mahout Apply machine learning to fraud, anomaly, and outlier detection Experiment with deep learning concepts, algorithms, and the toolbox for deep learning Write your own activity recognition model for eHealth applications using mobile sensors In Detail As the amount of data continues to grow at an almost incomprehensible rate, being able to understand and process data is becoming a key differentiator for competitive organizations. Machine learning applications are everywhere, from self-driving cars, spam detection, document search, and trading strategies, to speech recognition. This makes machine learning well-suited to the present-day era of Big Data and Data Science. The main challenge is how to transform data into actionable knowledge. Machine Learning in Java will provide you with the techniques and tools you need to quickly gain insight from complex data. You will start by learning how to apply machine learning methods to a variety of common tasks including classification, prediction, forecasting, market basket analysis, and clustering. Moving on, you will discover how to detect anomalies and fraud, and ways to perform activity recognition, image recognition, and text analysis. By the end of the book, you will explore related web resources and technologies that will help you take your learning to the next level. By applying the most effective machine learning methods to real-world problems, you will gain hands-on experience that will transform the way you think about data. Style and approach This is a practical tutorial that uses hands-on examples to step through some real-world applications of machine learning. Without shying away from the technical details, you will explore machine learning with Java libraries using clear and practical examples. You will explore how to prepare data for analysis, choose a machine learning method, and measure the success of the process.

Learning Java. Version 1.3, included CD-ROM

Author: Patrick Niemeyer,Jonathan Knudsen

Publisher: O'Reilly Media

ISBN: N.A

Category: Java (Computer program language)

Page: 706

View: 1331

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" Learning Java " is a comprehensive introduction to the programming language that has changed the way we think about computing. Java has become the language of choice for a wide variety of applications : secure network programs, image processing and multimedia, web clients and servers, and mission-critical enterprise-wide systems. Java provides complete portability among all major computing platforms. Its advanced architectural features, such as object orientation and dynamic memory management, makes it clean and easy to program. " Learning Java " is a thorough update to " O'Reilly & Associates Exploring Java, 2nd Edition ". The text now reflects Java 2 SDK 1*3, the latest release from Sun Microsystems. The authors have adjusted the book's focus to match Java's changing focus : improved GUI programming tools, the emergence of servlets as an alternative to applets, the advent of APIs for multimedia and image processing, and more. The accompanying CD-ROM provides all you'll need to start working with Java immediately. It includes all of the book's example programs-more than 100-ready to compile and run. The CD also includes Java programming environments, including compiler and class libraries. Topics covered in " Learning Java " include : using object-oriented programming technique. Writing applets and servlets for the Web. Programming with threads and AW timers. Using advanced signed-applet features. GUI programming with Swing. Writing network clients and servers. Using the Collections API. Using the Java Media Framework, 2D graphics, and image-processing APIs. Creating reusable components with JavaBeans.

Entwurfsmuster von Kopf bis Fuß

Author: Eric Freeman,Elisabeth Robson,Kathy Sierra,Bert Bates

Publisher: O'Reilly Media

ISBN: 3955619877

Category: Computers

Page: 696

View: 9472

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Jetzt aktuell zu Java 8: Dieses Buch ist ein moderner Klassiker zum Thema Entwurfsmuster. Mit dem einzigartigen Von Kopf bis Fuß-Lernkonzept gelingt es den Autoren, die anspruchsvolle Materie witzig, leicht verständlich und dennoch gründlich darzustellen. Jede Seite ist ein Kunstwerk für sich, mit vielen visuellen Überraschungen, originellen Comic-Zeichnungen, humorvollen Dialogen und geistreichen Selbstlernkontrollen. Spätestens, wenn es mal wieder heißt "Spitzen Sie Ihren Bleistift", wird dem Leser klar, dass bei diesem Buch sein Mitmachen gefragt ist. Das ist nicht nur unterhaltsam, sondern auch effektiv: Komplexe Sachverhalte lassen sich nach Erkenntnis der modernen Lernwissenschaft am gründlichsten über mehrere verschiedene Kanäle verstehen. Das Buch verspricht dem Leser daher nicht nur Spaß beim Lernen, er wird nach der Lektüre auch die Herausforderungen des Software-Designs meistern können.

Learning Java Through Applications

A Graphical Approach

Author: Duane J. Jarc

Publisher: N.A

ISBN: 9781584503767

Category: Computers

Page: 673

View: 5388

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Emphasizes the graphical capabilities of Java and the ability to create graphical user interfaces with this popular language. It helps programmers enhance their understanding of the Java programming language through the creation of a variety of projects.

Learn Java 12 Programming

A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12

Author: Nick Samoylov

Publisher: Packt Publishing Ltd

ISBN: 1789958482

Category: Computers

Page: 690

View: 1674

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A comprehensive guide to get started with Java and gain insights into major concepts such as object-oriented, functional, and reactive programming Key Features Strengthen your knowledge of important programming concepts and the latest features in Java Explore core programming topics including GUI programming, concurrency, and error handling Learn the idioms and best practices for writing high-quality Java code Book Description Java is one of the preferred languages among developers, used in everything right from smartphones, and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You will then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts like abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps. You will also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming, which will hone your skills in building professional-grade apps. Further on, you’ll understand how to create a graphic user interface using JavaFX and learn to build scalable apps by taking advantage of reactive and functional programming. By the end of this book, you’ll not only be well versed with Java 10, 11, and 12, but also gain a perspective into the future of this language and software development in general. What you will learn Learn and apply object-oriented principles Gain insights into data structures and understand how they are used in Java Explore multithreaded, asynchronous, functional, and reactive programming Add a user-friendly graphic interface to your application Find out what streams are and how they can help in data processing Discover the importance of microservices and use them to make your apps robust and scalable Explore Java design patterns and best practices to solve everyday problems Learn techniques and idioms for writing high-quality Java code Who this book is for Students, software developers, or anyone looking to learn new skills or even a language will find this book useful. Although this book is for beginners, professional programmers can benefit from it too. Previous knowledge of Java or any programming language is not required.