Software Engineering, Global Edition

Author: Ian Sommerville

Publisher: Pearson Higher Ed

ISBN: 1292096144

Category: Computers

Page: 816

View: 1012

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For courses in computer science and software engineering The Fundamental Practice of Software Engineering Software Engineering introduces students to the overwhelmingly important subject of software programming and development. In the past few years, computer systems have come to dominate not just our technological growth, but the foundations of our world’s major industries. This text seeks to lay out the fundamental concepts of this huge and continually growing subject area in a clear and comprehensive manner. The Tenth Edition contains new information that highlights various technological updates of recent years, providing students with highly relevant and current information. Sommerville’s experience in system dependability and systems engineering guides the text through a traditional plan-based approach that incorporates some novel agile methods. The text strives to teach the innovators of tomorrow how to create software that will make our world a better, safer, and more advanced place to live.

Software Engineering

Seventh Edition

Author: Ian Sommerville

Publisher: Pearson Education India

ISBN: 9788177585308

Category: Software engineering

Page: 781

View: 6240

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Software Engineering presents a broad perspective on software systems engineering, concentrating on widely used techniques for developing large-scale systems. The objectives of this seventh edition are to include new material on iterative software development, component-based software engineering and system architectures, to emphasize that system dependability is not an add-on but should be considered at all stages of the software process, and not to increase the size of the book significantly. To this end the book has been restructured into 6 parts, removing the separate section on evolution as the distinction between development and evolution can be seen as artificial. New chapters have been added on: Socio-technical Systems A discussing the context of software in a broader system composed of other hardware and software, people, organisations, policies, procedures and laws. Application System Architectures A to teach students the general structure of application systems such as transaction systems, information systems and embedded control systems. The chapter covers 6 common system architectures with an architectural overview and discussion of the characteristics of these types of system. Iterative Software Development A looking at prototyping and adding new material on agile methods and extreme programming. Component-based Software Engineering A introducing the notion of a component, component composition and component frameworks and covering design with reuse. Software Evolution A revising the presentation of the 6th edition to cover re-engineering and software change in a single chapter. The book supports students taking undergraduate or graduate courses in software engineering, and software engineers in industry needing to update their knowledge

Software Engineering

A Practitioner's Approach

Author: Roger S. Pressman

Publisher: Palgrave Macmillan

ISBN: 9780073019338

Category: Computers

Page: 880

View: 3075

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For more than 20 years, this has been the best selling guide to software engineering for students and industry professionals alike. This edition has been completely updated and contains hundreds of new references to software tools.

Beginning Software Engineering

Author: Rod Stephens

Publisher: John Wiley & Sons

ISBN: 1118969162

Category: Computers

Page: 480

View: 2533

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A complete introduction to building robust and reliable software Beginning Software Engineering demystifies the software engineering methodologies and techniques that professional developers use to design and build robust, efficient, and consistently reliable software. Free of jargon and assuming no previous programming, development, or management experience, this accessible guide explains important concepts and techniques that can be applied to any programming language. Each chapter ends with exercises that let you test your understanding and help you elaborate on the chapter's main concepts. Everything you need to understand waterfall, Sashimi, agile, RAD, Scrum, Kanban, Extreme Programming, and many other development models is inside! Describes in plain English what software engineering is Explains the roles and responsibilities of team members working on a software engineering project Outlines key phases that any software engineering effort must handle to produce applications that are powerful and dependable Details the most popular software development methodologies and explains the different ways they handle critical development tasks Incorporates exercises that expand upon each chapter's main ideas Includes an extensive glossary of software engineering terms

System Engineering Analysis, Design, and Development

Concepts, Principles, and Practices

Author: Charles S. Wasson

Publisher: John Wiley & Sons

ISBN: 1118967143

Category: Technology & Engineering

Page: 882

View: 4425

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Praise for the first edition: “This excellent text will be useful to every system engineer (SE) regardless of the domain. It covers ALL relevant SE material and does so in a very clear, methodical fashion. The breadth and depth of the author's presentation of SE principles and practices is outstanding.” –Philip Allen This textbook presents a comprehensive, step-by-step guide to System Engineering analysis, design, and development via an integrated set of concepts, principles, practices, and methodologies. The methods presented in this text apply to any type of human system -- small, medium, and large organizational systems and system development projects delivering engineered systems or services across multiple business sectors such as medical, transportation, financial, educational, governmental, aerospace and defense, utilities, political, and charity, among others. Provides a common focal point for “bridging the gap” between and unifying System Users, System Acquirers, multi-discipline System Engineering, and Project, Functional, and Executive Management education, knowledge, and decision-making for developing systems, products, or services Each chapter provides definitions of key terms, guiding principles, examples, author’s notes, real-world examples, and exercises, which highlight and reinforce key SE&D concepts and practices Addresses concepts employed in Model-Based Systems Engineering (MBSE), Model-Driven Design (MDD), Unified Modeling Language (UMLTM) / Systems Modeling Language (SysMLTM), and Agile/Spiral/V-Model Development such as user needs, stories, and use cases analysis; specification development; system architecture development; User-Centric System Design (UCSD); interface definition & control; system integration & test; and Verification & Validation (V&V) Highlights/introduces a new 21st Century Systems Engineering & Development (SE&D) paradigm that is easy to understand and implement. Provides practices that are critical staging points for technical decision making such as Technical Strategy Development; Life Cycle requirements; Phases, Modes, & States; SE Process; Requirements Derivation; System Architecture Development, User-Centric System Design (UCSD); Engineering Standards, Coordinate Systems, and Conventions; et al. Thoroughly illustrated, with end-of-chapter exercises and numerous case studies and examples, Systems Engineering Analysis, Design, and Development, Second Edition is a primary textbook for multi-discipline, engineering, system analysis, and project management undergraduate/graduate level students and a valuable reference for professionals.

Global Software Development Handbook

Author: Raghvinder Sangwan,Matthew Bass,Neel Mullick,Daniel J. Paulish,Juergen Kazmeier

Publisher: CRC Press

ISBN: 1420013858

Category: Computers

Page: 288

View: 8506

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Economics and technology have dramatically re-shaped the landscape of software development. It is no longer uncommon to find a software development team dispersed across countries or continents. Geographically distributed development challenges the ability to clearly communicate, enforce standards, ensure quality levels, and coordinate tasks. Global Software Development Handbook explores techniques that can bridge distances, create cohesion, promote quality, and strengthen lines of communication. The book introduces techniques proven successful at international electronics and software giant Siemens AG. It shows how this multinational uses a high-level process framework that balances agility and discipline for globally distributed software development. The authors delineate an organizational structure that not only fosters team building, but also achieves effective collaboration among the central and satellite teams. The handbook explores the issues surrounding quality and the processes required to realize quality in a distributed environment. Communication is a tremendous challenge, especially for teams separated by several time zones, and the authors elucidate how to uncover patterns of communication among these teams to determine effective strategies for managing communication. The authors analyze successful and failed projects and apply this information to how a project can be successful with distributed teams. They also provide lightweight processes that can be dynamically adapted to the demands of any project.

The Dark Side of Software Engineering

Evil on Computing Projects

Author: Johann Rost,Robert L. Glass

Publisher: John Wiley & Sons

ISBN: 0470922877

Category: Business & Economics

Page: 316

View: 2436

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Betrayal! Corruption! Software engineering? Industry experts Johann Rost and Robert L. Glass explore the seamy underbelly of software engineering in this timely report on and analysis of the prevalance of subversion, lying, hacking, and espionage on every level of software project management. Based on the authors' original research and augmented by frank discussion and insights from other well-respected figures, The Dark Side of Software Engineering goes where other management studies fear to tread -- a corporate environment where schedules are fabricated, trust is betrayed, millions of dollars are lost, and there is a serious need for the kind of corrective action that this book ultimately proposes.

Software Engineer's Reference Book

Author: John A McDermid

Publisher: Elsevier

ISBN: 1483105083

Category: Technology & Engineering

Page: 1100

View: 1446

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Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.

Engineering Global E-commerce Sites

A Guide to Data Capture, Content, and Transactions

Author: James Bean

Publisher: Morgan Kaufmann

ISBN: 9781558608924

Category: Business & Economics

Page: 230

View: 6984

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This book, written from a software engineering point of view, provides the practitioner's guide to developing global e-commerce sites.

Experimentation in Software Engineering

Author: Claes Wohlin,Per Runeson,Martin Höst,Magnus C. Ohlsson,Björn Regnell,Anders Wesslén

Publisher: Springer Science & Business Media

ISBN: 3642290442

Category: Computers

Page: 236

View: 6088

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Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.

Software Engineering Education

Proceedings of the IFIP WG3.4/SEARCC (SRIG on Education and Training) Working Conference, Hong Kong, 28 September - 2 October, 1993

Author: B.Z. Barta,S.L. Hung,K.R. Cox

Publisher: Elsevier

ISBN: 1483293254

Category: Computers

Page: 356

View: 3341

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Software engineering education is an important, often controversial, issue in the education of Information Technology professionals. It is of concern at all levels of education, whether undergraduate, post-graduate or during the working life of professionals in the field. This publication gives perspectives from academic institutions, industry and education bodies from many different countries. Several papers provide actual curricula based on innovative ideas and modern programming paradigms. Various aspects of project work, as an important component of the educational process, are also covered and the uses of software tools in the software industry and education are discussed. The book provides a valuable source of information for all those interested and involved in software engineering education.

Software Testing

A Craftsman’s Approach, Fourth Edition

Author: Paul C. Jorgensen

Publisher: CRC Press

ISBN: 1498785786

Category: Computers

Page: 494

View: 3852

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This updated and reorganized fourth edition of Software Testing: A Craftsman's Approach applies the strong mathematics content of previous editions to a coherent treatment of Model-Based Testing for both code-based (structural) and specification-based (functional) testing. These techniques are extended from the usual unit testing discussions to full coverage of less understood levels integration and system testing. The Fourth Edition: Emphasizes technical inspections and is supplemented by an appendix with a full package of documents required for a sample Use Case technical inspection Introduces an innovative approach that merges the Event-Driven Petri Nets from the earlier editions with the "Swim Lane" concept from the Unified Modeling Language (UML) that permits model-based testing for four levels of interaction among constituents in a System of Systems Introduces model-based development and provides an explanation of how to conduct testing within model-based development environments Presents a new section on methods for testing software in an Agile programming environment Explores test-driven development, reexamines all-pairs testing, and explains the four contexts of software testing Thoroughly revised and updated, Software Testing: A Craftsman’s Approach, Fourth Edition is sure to become a standard reference for those who need to stay up to date with evolving technologies in software testing. Carrying on the tradition of previous editions, it will continue to serve as a valuable reference for software testers, developers, and engineers.

Software Engineering with UML

Author: Bhuvan Unhelkar

Publisher: CRC Press

ISBN: 1351235168

Category: Computers

Page: 390

View: 7308

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This book presents the analysis, design, documentation, and quality of software solutions based on the OMG UML v2.5. Notably it covers 14 different modelling constructs including use case diagrams, activity diagrams, business-level class diagrams, corresponding interaction diagrams and state machine diagrams. It presents the use of UML in creating a Model of the Problem Space (MOPS), Model of the Solution Space (MOSS) and Model of the Architectural Space (MOAS). The book touches important areas of contemporary software engineering ranging from how a software engineer needs to invariably work in an Agile development environment through to the techniques to model a Cloud-based solution.

Concise Encyclopedia of Software Engineering

Author: Derrick Morris

Publisher: Elsevier

ISBN: 1483286843

Category: Computers

Page: 415

View: 9969

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This Concise Encyclopedia of Software Engineering is intended to provide compact coverage of the knowledge relevant to the practicing software engineer. The content has been chosen to provide an introduction to the theory and techniques relevant to the software of a broad class of computer applications. It is supported by examples of particular applications and their enabling technologies. This Encyclopedia will be of value to new practitioners who need a concise overview and established practitioners who need to read about the "penumbra" surrounding their own specialities. It will also be useful to professionals from other disciplines who need to gain some understanding of the various aspects of software engineering which underpin complex information and control systems, and the thinking behind them.

Model-Driven Software Development

Technology, Engineering, Management

Author: Markus Völter,Thomas Stahl,Jorn Bettin,Arno Haase,Simon Helsen

Publisher: John Wiley & Sons

ISBN: 111872576X

Category: Computers

Page: 448

View: 2053

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Model-Driven Software Development (MDSD) is currently a highly regarded development paradigm among developers and researchers. With the advent of OMG's MDA and Microsoft's Software Factories, the MDSD approach has moved to the centre of the programmer's attention, becoming the focus of conferences such as OOPSLA, JAOO and OOP. MDSD is about using domain-specific languages to create models that express application structure or behaviour in an efficient and domain-specific way. These models are subsequently transformed into executable code by a sequence of model transformations. This practical guide for software architects and developers is peppered with practical examples and extensive case studies. International experts deliver: * A comprehensive overview of MDSD and how it relates to industry standards such as MDA and Software Factories. * Technical details on meta modeling, DSL construction, model-to-model and model-to-code transformations, and software architecture. * Invaluable insight into the software development process, plus engineering issues such as versioning, testing and product line engineering. * Essential management knowledge covering economic and organizational topics, from a global perspective. Get started and benefit from some practical support along the way!

Advances in Machine Learning Applications in Software Engineering

Author: Zhang, Du

Publisher: IGI Global

ISBN: 1591409438

Category: Computers

Page: 498

View: 1481

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"This book provides analysis, characterization and refinement of software engineering data in terms of machine learning methods. It depicts applications of several machine learning approaches in software systems development and deployment, and the use of machine learning methods to establish predictive models for software quality while offering readers suggestions by proposing future work in this emerging research field"--Provided by publisher.

A Discipline of Software Engineering

Author: B. Walraet

Publisher: Elsevier

ISBN: 1483294218

Category: Computers

Page: 505

View: 9915

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This comprehensive approach to the creation of software systems charts a road through system modelling techniques, allowing software engineers to create software meeting two very basic requirements: • that the software system represent a narrow emulation of the organization system that served as its model; • and that the software system display life attributes identical to those of the organization system that it automatizes. The result is a quantum leap increase in software application quality. Such benefit is achieved by the introduction of a fundamental paradigm: the office-floor metaphor which incorporates such well-balanced basic ideas as the functional normalization of tasks and information (in sharp contrast to the classic data normalization) and the principle of tenant-ownership.

Trends in Software Engineering

Author: Marvin Zelkowitz

Publisher: Academic Press

ISBN: 0080526667

Category: Computers

Page: 350

View: 4751

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Volume 54 presents six chapters on the changing face of software engineering-the process by which we build reliable software systems. We are constantly building faster and less expensive processors, which allow us to use different processes to try and conquer the "bug" problem facing all developments-how to build reliable systems with few errors at low or at least manageable cost. The first three chapters of this volume emphasize components and the impact that object-oriented design is having on the program development process (a current "hot topic"). The final three chapters present additional aspects of the software development process, including maintenance, purchasing strategies, and secure outsourcing of scientific computations.

Code Complete

Author: Steve McConnell

Publisher: Pearson Education

ISBN: 0735636974

Category: Computers

Page: 960

View: 9901

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Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project