Practical Electronics for Inventors, Fourth Edition

Author: Paul Scherz,Simon Monk

Publisher: McGraw Hill Professional

ISBN: 125958755X

Category: Technology & Engineering

Page: 1072

View: 1912

A Fully-Updated, No-Nonsense Guide to Electronics Advance your electronics knowledge and gain the skills necessary to develop and construct your own functioning gadgets. Written by a pair of experienced engineers and dedicated hobbyists, Practical Electronics for Inventors, Fourth Edition, lays out the essentials and provides step-by-step instructions, schematics, and illustrations. Discover how to select the right components, design and build circuits, use microcontrollers and ICs, work with the latest software tools, and test and tweak your creations. This easy-to-follow book features new instruction on programmable logic, semiconductors, operational amplifiers, voltage regulators, power supplies, digital electronics, and more. Practical Electronics for Inventors, Fourth Edition, covers: Resistors, capacitors, inductors, and transformers Diodes, transistors, and integrated circuits Optoelectronics, solar cells, and phototransistors Sensors, GPS modules, and touch screens Op amps, regulators, and power supplies Digital electronics, LCD displays, and logic gates Microcontrollers and prototyping platforms Combinational and sequential programmable logic DC motors, RC servos, and stepper motors Microphones, audio amps, and speakers Modular electronics and prototypes

Electronics and Microprocessing for Research

You Can Make It

Author: David Dubins

Publisher: Cambridge Scholars Publishing

ISBN: 1527527573

Category: Technology & Engineering

Page: 349

View: 7634

This book is an accompanying textbook for an introductory course in microprocessing. Using the Arduino IDE platform, it explains introductory electronics, programming, microprocessing, and data collection techniques to allow students to start designing and building their own instruments for research projects. The course starts from a beginner level, assuming no prior knowledge in these areas. The format of the book is that of a laboratory manual, which can be used as a stand-alone crash-course for a self-motivated student, or be directly adopted as a course textbook for an elective in a college or university context. This text was originally developed for PHC435 Pharmaceutical Data Acquisition and Analysis, and PHM1138 Electronics for Pharmaceutical Applications at the Leslie Dan Faculty of Pharmacy of the University of Toronto. The book includes various fun lab activities that increase in difficulty, and enough theory and practical advice to help complement the activities with understanding.

Learn Robotics Programming

Build and control autonomous robots using Raspberry Pi 3 and Python

Author: Danny Staple

Publisher: Packt Publishing Ltd

ISBN: 1789345936

Category: Computers

Page: 472

View: 7181

Gain experience of building a next-generation collaboration robot Key Features Get up and running with the fundamentals of robotic programming Program a robot using Python and the Raspberry Pi 3 Learn to build a smart robot with interactive and AI-enabled behaviors Book Description We live in an age where the most difficult human tasks are now automated. Smart and intelligent robots, which will perform different tasks precisely and efficiently, are the requirement of the hour. A combination of Raspberry Pi and Python works perfectly when making these kinds of robots. Learn Robotics Programming starts by introducing you to the basic structure of a robot, along with how to plan, build, and program it. As you make your way through the book, you will gradually progress to adding different outputs and sensors, learning new building skills, and writing code for interesting behaviors with sensors. You’ll also be able to update your robot, and set up web, phone, and Wi-Fi connectivity in order to control it. By the end of the book, you will have built a clever robot that can perform basic artificial intelligence (AI) operations. What you will learn Configure a Raspberry Pi for use in a robot Interface motors and sensors with a Raspberry Pi Implement code to make interesting and intelligent robot behaviors Understand the first steps in AI behavior such as speech recognition visual processing Control AI robots using Wi-Fi Plan the budget for requirements of robots while choosing parts Who this book is for Learn Robotics Programming is for programmers, developers, and enthusiasts interested in robotics and developing a fully functional robot. No major experience required just some programming knowledge would be sufficient.

Make: Electronics

Learning Through Discovery

Author: Charles Platt

Publisher: "O'Reilly Media, Inc."

ISBN: 9781449388799

Category: Technology & Engineering

Page: 352

View: 7764

"This is teaching at its best!" --Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron ( "A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly." --Tom Igoe, author of Physical Computing and Making Things Talk Want to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the theory behind them! Build working devices, from simple to complex You'll start with the basics and then move on to more complicated projects. Go from switching circuits to integrated circuits, and from simple alarms to programmable microcontrollers. Step-by-step instructions and more than 500 full-color photographs and illustrations will help you use -- and understand -- electronics concepts and techniques. Discover by breaking things: experiment with components and learn from failure Set up a tricked-out project space: make a work area at home, equipped with the tools and parts you'll need Learn about key electronic components and their functions within a circuit Create an intrusion alarm, holiday lights, wearable electronic jewelry, audio processors, a reflex tester, and a combination lock Build an autonomous robot cart that can sense its environment and avoid obstacles Get clear, easy-to-understand explanations of what you're doing and why

Hands-On Robotics with JavaScript

Build robotic projects using Johnny-Five and control hardware with JavaScript and Raspberry Pi

Author: Kassandra Perch

Publisher: Packt Publishing Ltd

ISBN: 1789346738

Category: Computers

Page: 214

View: 376

Leverage Raspberry Pi 3 and different JavaScript platforms to build exciting Robotics projects Key Features Build robots that light up and make noise Learn to work with Raspberry Pi 3 and JavaScript Connect your Johnny-Five projects to external APIs and create your own IoT Book Description There has been a rapid increase in the use of JavaScript in hardware and embedded device programming. JavaScript has an effective set of frameworks and libraries that support the robotics ecosystem. Hands-On Robotics with JavaScript starts with setting up an environment to program robots in JavaScript. Then, you will dive into building basic-level projects such as a line-following robot. You will walk through a series of projects that will teach you about the Johnny-Five library, and develop your skills with each project. As you make your way through the chapters, you’ll work on creating a blinking LED, before moving on to sensors and other more advanced concepts. You will then progress to building an advanced-level AI-enabled robot, connect their NodeBots to the internet, create a NodeBots Swarm, and explore MQTT. By the end of this book, you will have gained hands-on experience in building robots using JavaScript What you will learn Install and run Node.js and Johnny-Five on Raspberry Pi Assemble, code, and run an LED project Leverage JavaScript libraries to build exciting robots Use sensors to collect data from the world around you Employ servos and motors to make your project move Add internet capabilities to your Johnny-Five project Who this book is for Hands-On Robotics with JavaScript is for individuals who have prior experience with Raspberry Pi 3 and like to write sketches in JavaScript. Basic knowledge of JavaScript and Node.js will help you get the most out of this book.


Circuit Design, Layout, and Simulation

Author: R. Jacob Baker

Publisher: John Wiley & Sons

ISBN: 0470229411

Category: Technology & Engineering

Page: 1038

View: 2362

Praise for CMOS: Circuit Design, Layout, and SimulationRevised Second Edition from the Technical Reviewers "A refreshing industrial flavor. Design concepts are presented as they are needed for 'just-in-time' learning. Simulating and designing circuits using SPICE is emphasized with literally hundreds of examples. Very few textbooks contain as much detail as this one. Highly recommended!" --Paul M. Furth, New Mexico State University "This book builds a solid knowledge of CMOS circuit design from the ground up. With coverage of process integration, layout, analog and digital models, noise mechanisms, memory circuits, references, amplifiers, PLLs/DLLs, dynamic circuits, and data converters, the text is an excellent reference for both experienced and novice designers alike." --Tyler J. Gomm, Design Engineer, Micron Technology, Inc. "The Second Edition builds upon the success of the first with new chapters that cover additional material such as oversampled converters and non-volatile memories. This is becoming the de facto standard textbook to have on every analog and mixed-signal designer's bookshelf." --Joe Walsh, Design Engineer, AMI Semiconductor CMOS circuits from design to implementation CMOS: Circuit Design, Layout, and Simulation, Revised Second Edition covers the practical design of both analog and digital integrated circuits, offering a vital, contemporary view of a wide range of analog/digital circuit blocks, the BSIM model, data converter architectures, and much more. This edition takes a two-path approach to the topics: design techniques are developed for both long- and short-channel CMOS technologies and then compared. The results are multidimensional explanations that allow readers to gain deep insight into the design process. Features include: Updated materials to reflect CMOS technology's movement into nanometer sizes Discussions on phase- and delay-locked loops, mixed-signal circuits, data converters, and circuit noise More than 1,000 figures, 200 examples, and over 500 end-of-chapter problems In-depth coverage of both analog and digital circuit-level design techniques Real-world process parameters and design rules The book's Web site,, provides: solutions to the book's problems; additional homework problems without solutions; SPICE simulation examples using HSPICE, LTspice, and WinSpice; layout tools and examples for actually fabricating a chip; and videos to aid learning

High Assurance Services Computing

Author: Jing Dong,Raymond Paul,Liang-Jie Zhang

Publisher: Springer Science & Business Media

ISBN: 0387876588

Category: Computers

Page: 324

View: 485

Service computing is a cutting-edge area, popular in both industry and academia. New challenges have been introduced to develop service-oriented systems with high assurance requirements. High Assurance Services Computing captures and makes accessible the most recent practical developments in service-oriented high-assurance systems. An edited volume contributed by well-established researchers in this field worldwide, this book reports the best current practices and emerging methods in the areas of service-oriented techniques for high assurance systems. Available results from industry and government, R&D laboratories and academia are included, along with unreported results from the “hands-on” experiences of software professionals in the respective domains. Designed for practitioners and researchers working for industrial organizations and government agencies, High Assurance Services Computing is also suitable for advanced-level students in computer science and engineering.

General-Purpose Graphics Processor Architectures

Author: Tor M. Aamodt,Wilson Wai Lun Fung,Timothy G. Rogers

Publisher: Morgan & Claypool Publishers

ISBN: 1627056181

Category: Computers

Page: 140

View: 4067

Originally developed to support video games, graphics processor units (GPUs) are now increasingly used for general-purpose (non-graphics) applications ranging from machine learning to mining of cryptographic currencies. GPUs can achieve improved performance and efficiency versus central processing units (CPUs) by dedicating a larger fraction of hardware resources to computation. In addition, their general-purpose programmability makes contemporary GPUs appealing to software developers in comparison to domain-specific accelerators. This book provides an introduction to those interested in studying the architecture of GPUs that support general-purpose computing. It collects together information currently only found among a wide range of disparate sources. The authors led development of the GPGPU-Sim simulator widely used in academic research on GPU architectures. The first chapter of this book describes the basic hardware structure of GPUs and provides a brief overview of their history. Chapter 2 provides a summary of GPU programming models relevant to the rest of the book. Chapter 3 explores the architecture of GPU compute cores. Chapter 4 explores the architecture of the GPU memory system. After describing the architecture of existing systems, Chapters \ref{ch03} and \ref{ch04} provide an overview of related research. Chapter 5 summarizes cross-cutting research impacting both the compute core and memory system. This book should provide a valuable resource for those wishing to understand the architecture of graphics processor units (GPUs) used for acceleration of general-purpose applications and to those who want to obtain an introduction to the rapidly growing body of research exploring how to improve the architecture of these GPUs.